Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Spent time maintaining and using heavy vehicles. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Sol Burress is rewarded for Sol Burress's diligence or cunning. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
29 |
Sol Burress learn something Sol Burress should not have – a corporate secret, a political scandal – which Sol Burress can profit from illegally. |
3 |
30 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
34 |
A revolution, attack or other unusual event throws Sol Burress's life into chaos, forcing Sol Burress to leave the planet. |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
36 |
Sol Burress do not know what happened to Sol Burress. There is a gap in Sol Burress's memory. |
6 |
36 |
Became a Scout (Courier). |
6 |
40 |
When dealing with an alien race, Sol Burress botch an opportunity to gather extra intelligence about them. |
6 |
40 |
Sol Burress's ship is damaged, and Sol Burress have to hitch-hike Sol Burress's way back across the stars to the nearest scout base. |
6 |
40 |
Gain 1 Contacts. Gain 2 Enemies. |
6 |
40 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Switched to Scout (Explorer) with previous rank. |
7 |
41 |
Sol Burress inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
41 |
Became a Merchant (Broker). |
8 |
45 |
Embroiled in legal trouble. |
9 |
45 |
Continued as Merchant (Broker). |
9 |
46 |
Make an unexpected connection outside Sol Burress's normal circles. Gain a Contact. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Merchant (Broker). |
10 |
50 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Continued as Merchant (Broker). |
11 |
55 |
Make an unexpected connection outside Sol Burress's normal circles. Gain a Contact. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Continued as Merchant (Broker). |
12 |
61 |
Embroiled in legal trouble. |
12 |
61 |
Promoted to Merchant (Broker) rank 1. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Continued as Merchant (Broker). |
13 |
62 |
A new romantic starts. Gain an Ally. |
13 |
65 |
Promoted to Merchant (Broker) rank 2. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Continued as Merchant (Broker). |
14 |
66 |
Find an Alien Artifact. |
14 |
69 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Continued as Merchant (Broker). |
15 |
73 |
Make an unexpected connection outside Sol Burress's normal circles. Gain a Contact. |
15 |
73 |
Promoted to Merchant (Broker) rank 4. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Continued as Merchant (Broker). |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
16 |
77 |
Forced to muster out. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |