Retired Combat Leader Solomon Knight  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 77 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 1 (-2)111571
Egotistic, Needy
 
Skills
Admin 0
Animals 0
Astrogation 0
Broker 1
Diplomat 1
Electronics (Sensors) 1
Engineer (Power) 1
Explosives 2
Gambler 2
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Language (Galanglic (3rd Imperium)) 1
Leadership 1
Mechanic 0
Pilot 0
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 3
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Believer Mainstream Believer Lay Person04
Navy Engineer/Gunner Crewman01
Merchant Merchant Marine Crewman04
Drifter Barbarian 02
Believer Holy Warrior Combat Leader23
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Godfrey Hanson Contact 3 4 6 1 Tapazmal (M/77)
Very bad falling out.
Billy Murray Ally 3 0 2 1 Tapazmal (M/30)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 21 Solomon Knight run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 21 Became a Believer (Mainstream Believer) with the new title Lay Person.
2 22 Solomon Knight is sent to a new community or parish to preach The Word among the poor.
3 25 Continued as Believer (Mainstream Believer).
3 26 Solomon Knight accepted an offer of inducements to betray Solomon Knight's faith. Gain 220,000 in cash.
3 29 Forced to muster out.
4 29 Failed to qualify for Pirate (Rogue).
4 29 Submitted to the draft.
4 29 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 31 Solomon Knight is blamed for an accident that causes the death of several crew members. Solomon Knight's guilt drives Solomon Knight to excel.
5 31 Became a Merchant (Merchant Marine).
6 35 Continued as Merchant (Merchant Marine).
6 39 Make an unexpected connection outside Solomon Knight's normal circles. Gain a Contact.
7 39 Continued as Merchant (Merchant Marine).
7 40 Given advanced training in a specialist field
8 43 Continued as Merchant (Merchant Marine).
8 46 Risk Solomon Knight's fortune on a possibility lucrative deal and win.
8 47 Forced to muster out.
9 47 Switched to Drifter (Barbarian).
9 48 Betrayed by a friend. One of Solomon Knight's Contacts or Allies betrays Solomon Knight, ending Solomon Knight's career. That Contact or Ally becomes a Rival or Enemy.
10 48 Returned to Believer (Mainstream Believer).
10 51 Solomon Knight retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 52 Continued as Believer (Mainstream Believer).
11 55 Solomon Knight accepted an offer of inducements to betray Solomon Knight's faith. Gain 690,000 in cash.
12 56 Returned to Drifter (Barbarian).
12 58 Solomon Knight do not know what happened to Solomon Knight. There is a gap in Solomon Knight's memory.
13 58 Aging Crisis. Owe 10,000 for medical bills.
13 58 Retired at age 58.
13 58 Switched to Believer (Holy Warrior) with the new title Hopeful.
13 62 A new romantic starts. Gain an Ally.
13 62 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
14 62 Aging Crisis. Owe 40,000 for medical bills.
14 62 Continued as Believer (Holy Warrior).
14 65 A notable academic consults with Solomon Knight about a publication or documentary he is working on. Gain a Contact in academia.
14 66 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
15 66 Aging Crisis. Owe 60,000 for medical bills.
15 66 Continued as Believer (Holy Warrior).
15 70 Opponents of Solomon Knight's belief system ambush Solomon Knight.
15 70 Severely injured.
16 70 Aging Crisis. Owe 40,000 for medical bills.
16 70 Retired.
16 71 Good fortune.
17 74 Aging Crisis. Owe 10,000 for medical bills.
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