Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Imperial trade restrictions force Stephen Lane out of business. |
2 |
22 |
Became a Navy (Flight). |
2 |
25 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
25 |
Became a Agent (Corporate Agent). |
3 |
26 |
Advanced training in a specialist field. |
3 |
29 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
29 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
37 |
Stephen Lane do not know what happened to Stephen Lane. There is a gap in Stephen Lane's memory. |
7 |
37 |
Entered Merchant Academy with the Business curriculum. |
7 |
40 |
A prank goes horribly wrong. Gain a Rival. |
7 |
40 |
Dropped out of the merchant academy. |
8 |
40 |
Continued as Drifter (Barbarian). |
9 |
44 |
Continued as Drifter (Barbarian). |
9 |
48 |
Moved to a new world. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
50 |
Stephen Lane retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Voluntarily left Missionary/Humanitarian |
11 |
52 |
Retired. |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Victim of a crime. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Good fortune. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |