Retired Team Leader Sterling McNamara  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 77 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 5 (-1)111555
Eccentric, Values material possessions, Logical
 
Skills
Admin 0
Art (Performing) 0
Broker 0
Carouse 1
Diplomat 2
Drive (Wheel) 1
Electronics 0
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Leadership 2
Mechanic 1
Persuade 1
Pilot (Capital Ships) 1
Profession (Worker/Religion) 1
Science (Physical Sciences/Jump Space Physics) 1
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Team Leader23
Merchant Merchant Marine Senior Crewman14
Scholar Field Researcher 04
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Winnie West Ally 5 0 1 3 Azhanti (F/26)
Polly Chavez Rival 2 2 0 0 Luriani (F/18)
Relationship becomes more moderate.
Carmella Robertson Enemy 0 3 0 1 Humaniti (F/30)
Carmella Robertson gains in influence.
Idella McMillan Contact 3 0 0 1 Luriani (F/66)
Orrin Desmond Contact 2 1 0 0 Luriani (M/39)
Forgiveness.
Vassie Sim Enemy 0 1 1 4 Luriani (F/23)
Vassie Sim’s relationships have begun to affect the character.
Maynard Hanson Rival 0 5 0 0 Luriani (M/62)
Very bad falling out.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 19 Sterling McNamara secretly provide religious rites for a dying leader or noble, although they do not share Sterling McNamara's faith. Gain an Ally in the family and a Rival who disagrees with Sterling McNamara's choice.
1 22 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
2 22 Voluntarily left Missionary/Humanitarian
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 23 A sudden war destroys Sterling McNamara's trade routes and contacts, forcing Sterling McNamara to flee that region of space.
2 23 Gain rebels as Enemy
3 23 Became a Scholar (Field Researcher).
3 26 Refuse to join a cheat in some fashion.
4 27 Continued as Scholar (Field Researcher).
4 28 Win a prestigious prize for Sterling McNamara's work.
5 31 Continued as Scholar (Field Researcher).
5 34 Win a prestigious prize for Sterling McNamara's work.
6 35 Continued as Scholar (Field Researcher).
6 38 Assigned to work on a secret project for a patron or organisation.
6 39 Forced to muster out.
7 39 Failed to qualify for Artist (Entertainer).
7 39 Submitted to the draft.
7 39 Returned to Merchant (Merchant Marine).
7 43 Make an unexpected connection outside Sterling McNamara's normal circles. Gain a Contact.
8 43 Continued as Merchant (Merchant Marine).
8 47 Sterling McNamara's business or ship thrives.
8 47 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 47 Continued as Merchant (Merchant Marine).
9 51 Make an unexpected connection outside Sterling McNamara's normal circles. Gain a Contact.
9 51 Forced to muster out.
10 51 Returned to Believer (Missionary/Humanitarian).
10 55 Sterling McNamara is chosen to represent Sterling McNamara's faith in a vid show or other highly public forum.
10 55 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 55 Continued as Believer (Missionary/Humanitarian).
11 57 Sterling McNamara aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
12 57 Aging Crisis. Owe 40,000 for medical bills.
12 57 Retired at age 57.
12 57 Retired.
12 60 Moved to a new world.
13 61 Aging Crisis. Owe 40,000 for medical bills.
13 65 Betrayal. Convert an Ally into a Rival or Enemy.
14 65 Aging Crisis. Owe 50,000 for medical bills.
14 67 Betrayal. Convert an Ally into a Rival or Enemy.
15 69 Aging Crisis. Owe 40,000 for medical bills.
15 71 A romantic relationship ends badly. Gain a Rival or Enemy.
16 73 Aging Crisis. Owe 40,000 for medical bills.
16 74 Good fortune.
17 77 Aging Crisis. Owe 20,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙