Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Tsozgaekharrgh Vennu do not know what happened to Tsozgaekharrgh Vennu. There is a gap in Tsozgaekharrgh Vennu's memory. |
2 |
20 |
Became a Scholar (Field Researcher). |
2 |
24 |
Caught cheating in some fashion, advancing Tsozgaekharrgh Vennu's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
24 |
A disaster or war strikes. |
2 |
24 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
24 |
The planetary government interferes with Tsozgaekharrgh Vennu's research for political or religious reasons. Tsozgaekharrgh Vennu continue working openly and gain an Enemy. |
2 |
24 |
Gain an Enemy |
2 |
24 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
24 |
Continued as Scholar (Field Researcher). |
3 |
27 |
Entangled in a bureaucratic or legal morass that distracts Tsozgaekharrgh Vennu from Tsozgaekharrgh Vennu's work. |
3 |
28 |
Promoted to Scholar (Field Researcher) rank 2. |
4 |
28 |
Continued as Scholar (Field Researcher). |
4 |
31 |
A new romantic starts. Gain an Ally. |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Scholar (Field Researcher) rank 3. |
5 |
32 |
Continued as Scholar (Field Researcher). |
5 |
36 |
Work leads to a considerable breakthrough. |
5 |
36 |
Promoted to Scholar (Field Researcher) rank 4. |
6 |
36 |
Continued as Scholar (Field Researcher). |
6 |
37 |
An expedition or voyage goes wrong, leaving Tsozgaekharrgh Vennu stranded in the wilderness. |
7 |
37 |
Failed to qualify for Corporate Agent (Agent). |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
41 |
Tsozgaekharrgh Vennu run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Became a Citizen (Worker). |
8 |
42 |
Political upheaval strikes Tsozgaekharrgh Vennu's homeworld, and Tsozgaekharrgh Vennu is caught up in the revolution. |
8 |
45 |
Promoted to Citizen (Worker) rank 1. |
9 |
45 |
Continued as Citizen (Worker). |
9 |
46 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |