Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Moved to a new world. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Victim of a crime |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Make an unexpected connection outside Urban Keiler's normal circles. Gain a Contact. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
A good deal ensures Urban Keiler is living the high life for a few years. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
46 |
Urban Keiler foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
46 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
8 |
46 |
Continued as Navy (Engineer/Gunner). |
8 |
50 |
Vessel participates in a diplomatic mission. |
8 |
50 |
Gain a contact. |
8 |
50 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
9 |
50 |
Continued as Navy (Engineer/Gunner). |
9 |
53 |
Urban Keiler join a gambling circle on board. |
9 |
54 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
10 |
54 |
Voluntarily left Engineer/Gunner |
10 |
54 |
Failed to qualify for Thief (Rogue). |
10 |
54 |
Became a Drifter (Barbarian). |
10 |
57 |
Birth or Death involving a family member or close friend. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Drifter (Barbarian). |
11 |
62 |
Birth or Death involving a family member or close friend. |
11 |
62 |
Promoted to Drifter (Barbarian) rank 1. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Continued as Drifter (Barbarian). |
12 |
63 |
Find valuable salvage. |
12 |
66 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Continued as Drifter (Barbarian). |
13 |
67 |
Betrayed by a friend. One of Urban Keiler's Contacts or Allies betrays Urban Keiler, ending Urban Keiler's career. That Contact or Ally becomes a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
71 |
Urban Keiler is chosen to represent Urban Keiler's faith in a vid show or other highly public forum. |
14 |
71 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Continued as Believer (Missionary/Humanitarian). |
15 |
74 |
Urban Keiler is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |