Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Dropped out of university. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Vessel participates in a notable military engagement. |
2 |
26 |
Attempt at commissioned failed. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Voluntarily left Engineer/Gunner |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
33 |
Vernon Askew is chosen to represent Vernon Askew's faith in a vid show or other highly public forum. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
Opponents of Vernon Askew's belief system ambush Vernon Askew. |
5 |
36 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
6 |
36 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
39 |
Crime pays off. Gain victim as Enemy. |
6 |
40 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Switched to Rogue (Thief) with previous rank. |
7 |
42 |
A new romantic starts. Gain an Ally. |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Rogue (Thief) rank 2. |
8 |
44 |
Continued as Rogue (Thief). |
8 |
48 |
Arrested and charged. |
8 |
48 |
Hired a lawyer to beat the charges. |
8 |
48 |
Promoted to Rogue (Thief) rank 3. |
9 |
48 |
Continued as Rogue (Thief). |
9 |
51 |
A crime lord considers Vernon Askew his protégé. |
9 |
52 |
Promoted to Rogue (Thief) rank 4. |
10 |
52 |
Voluntarily left Thief |
10 |
52 |
Failed to qualify for Artist (Entertainer). |
10 |
52 |
Became a Drifter (Scavenger). |
10 |
55 |
Betrayed by a friend. One of Vernon Askew's Contacts or Allies betrays Vernon Askew, ending Vernon Askew's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
55 |
Failed to qualify for Broker (Merchant). |
11 |
55 |
Submitted to the draft. |
11 |
55 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
58 |
Embroiled in legal trouble. |
11 |
59 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
Bankrupted by a rival. Gain the other trader as a Rival. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Merchant (Merchant Marine). |
13 |
66 |
Make an unexpected connection outside Vernon Askew's normal circles. Gain a Contact. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Continued as Merchant (Merchant Marine). |
14 |
70 |
Risk Vernon Askew's fortune on a possibility lucrative deal and win. |
14 |
71 |
Forced to muster out. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
15 |
73 |
Vernon Askew secretly provide religious rites for a dying leader or noble, although they do not share Vernon Askew's faith. Gain an Ally in the family and a Rival who disagrees with Vernon Askew's choice. |
15 |
75 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |