Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Ward Dwyer is blamed for an accident that causes the death of several crew members. Ward Dwyer's guilt drives Ward Dwyer to excel. |
1 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Flight). |
2 |
23 |
Ward Dwyer is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
23 |
Became a Merchant (Broker). |
3 |
24 |
Ward Dwyer's business or ship thrives. |
3 |
27 |
Promoted to Merchant (Broker) rank 1. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
31 |
Ward Dwyer's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
35 |
Attacked by enemies that Ward Dwyer easily defeat. |
5 |
35 |
Gain Enemy if Ward Dwyer don't already have one. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
36 |
Ward Dwyer do not know what happened to Ward Dwyer. There is a gap in Ward Dwyer's memory. |
7 |
36 |
Switched to Merchant (Free Trader). |
7 |
39 |
Gained a contact. |
8 |
40 |
Continued as Merchant (Free Trader). |
8 |
41 |
Ward Dwyer's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
45 |
Opponents of Ward Dwyer's belief system ambush Ward Dwyer. |
9 |
45 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
45 |
Retired. |
10 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
Moved to a new world. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Gained a contact. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
Moved to a new world. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
74 |
Gained a contact. |
18 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |