Retired Lance Corporal Ward Lucas  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 77 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 1 (-2)111351
Accomplished, Scared
 
Skills
Art (Presentation) 0
Athletics 0
Carouse 0
Deception 0
Drive (Mole) 1
Electronics (Computers) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Melee (Blade) 1
Melee (Bludgeon) 1
Persuade 0
Profession (Worker/Metalworking) 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences) 0
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 02
Rogue Pirate Lackey02
Merchant Merchant Marine Senior Crewman12
Marine Ground Assault Lance Corporal11
Believer Holy Warrior Hopeful02
Drifter Wanderer 02
Believer Missionary/Humanitarian Junior Project Worker02
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Golda Foy Enemy 0 3 4 1 Dolphin, Imperium (F/35)
Lina Clarke Enemy 0 3 0 4 Vlazhdumecta (F/12)
Lina Clarke was ruined by misfortune caused by the character.
Era Sim Ally 3 0 4 2 Ne Kraeda ren Kelva (F/66)
Era Sim gains in power and influence.
Era Sim is a questionable figure such as a criminal, pirate or disgraced noble.
Era Sim is in desperate trouble and could use the character’s help.
Annie Richey Rival 2 2 2 0 Ne Kraeda ren Kelva (F/19)
Freida Ronald Contact 2 1 0 0 Ne Kraeda ren Kelva (F/79)
Freida Ronald is a questionable figure such as a criminal, pirate or disgraced noble.
Rose Snape Contact 3 2 3 1 Ne Kraeda ren Kelva (M/36)
Harry Mills Contact 1 1 4 1 Ziadd (F/18)
Harry Mills is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Became a Entertainer (Artist).
1 21 Public opinion turns on Ward Lucas.
2 21 Became a Rogue (Pirate) with the new title Lackey.
2 24 Ward Lucas spend months in the dangerous criminal underworld.
3 25 Continued as Rogue (Pirate).
3 28 Ward Lucas spend months in the dangerous criminal underworld.
3 29 Forced to muster out.
4 29 Became a Merchant (Merchant Marine) with the new title Crewman.
4 31 Good fortune
4 33 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 33 Continued as Merchant (Merchant Marine).
5 35 Ward Lucas's ship or starport is destroyed by criminals. Gain them as an Enemy.
6 35 Returned to Entertainer (Artist).
6 39 Ward Lucas is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
7 39 Failed to qualify for Worker (Citizen).
7 39 Submitted to the draft.
7 39 Became a Marine (Ground Assault) with the new title Marine.
7 41 A mission goes disastrously wrong due to Ward Lucas's commander’s error or incompetence, but Ward Lucas survive.
7 41 Report commander and gain an Enemy.
7 43 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
8 43 Voluntarily left Ground Assault
8 43 Became a Believer (Holy Warrior) with the new title Hopeful.
8 47 Opponents of Ward Lucas's belief system ambush Ward Lucas.
8 47 Severely injured. Owe 25,000 for medical bills.
9 47 Became a Drifter (Wanderer).
9 48 Suffer from a life-threatening illness.
10 48 Returned to Believer (Holy Warrior).
10 49 Ward Lucas aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
11 49 Returned to Drifter (Wanderer).
11 53 Scarred. Fully recovered. Owe 5,000 for medical bills.
12 53 Aging Crisis. Owe 30,000 for medical bills.
12 53 Retired at age 53.
12 53 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 54 Ward Lucas secretly provide religious rites for a dying leader or noble, although they do not share Ward Lucas's faith. Gain an Ally in the family and a Rival who disagrees with Ward Lucas's choice.
13 57 Aging Crisis. Owe 30,000 for medical bills.
13 57 Continued as Believer (Missionary/Humanitarian).
13 60 Ward Lucas accepted an offer of inducements to betray Ward Lucas's faith. Gain 560,000 in cash.
13 61 Forced to muster out.
14 61 Aging Crisis. Owe 60,000 for medical bills.
14 61 Retired.
14 65 Good fortune.
15 65 Aging Crisis. Owe 10,000 for medical bills.
15 66 Gained a contact.
16 69 Aging Crisis. Owe 40,000 for medical bills.
16 71 Gained a contact.
17 73 Aging Crisis. Owe 20,000 for medical bills.
17 74 Gained a contact.
18 77 Aging Crisis. Owe 20,000 for medical bills.
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