Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Ward Medina have no idea what happened to Ward Medina – they found Ward Medina's ship drifting on the fringes of friendly space. |
2 |
20 |
Failed to qualify for Field Researcher (Scholar). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Suffer from a life-threatening illness. |
3 |
22 |
Became a Merchant (Free Trader). |
3 |
24 |
Given advanced training in a specialist field |
4 |
26 |
Continued as Merchant (Free Trader). |
4 |
30 |
A good deal ensures Ward Medina is living the high life for a few years. |
4 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
30 |
Continued as Merchant (Free Trader). |
5 |
33 |
Ward Medina's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
33 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
35 |
Ward Medina foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
37 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
37 |
Attempted to change assignments. |
7 |
37 |
Failed to qualify for Flight (Navy). |
7 |
37 |
Continued as Navy (Engineer/Gunner). |
7 |
41 |
Display heroism in battle, saving the whole ship. |
7 |
41 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
7 |
41 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
8 |
41 |
Attempted to change assignments. |
8 |
41 |
Failed to qualify for Flight (Navy). |
8 |
41 |
Continued as Navy (Engineer/Gunner). |
8 |
45 |
Abuse Ward Medina's position for profit. |
8 |
45 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
9 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Navy (Engineer/Gunner). |
9 |
47 |
Special assignment or duty on board ship. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired. |
10 |
53 |
Moved to a new world. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Moved to a new world. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
Victim of a crime. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |