Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
24 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Risk Webster Curtis's fortune on a possibility lucrative deal and win. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Failed to qualify for Physician (Scholar). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
37 |
A mission goes disastrously wrong due to Webster Curtis's commander’s error or incompetence, but Webster Curtis survive. |
5 |
37 |
Report commander and gain an Enemy. |
5 |
38 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
6 |
38 |
Continued as Marine (Ground Assault). |
6 |
39 |
A mission goes wrong and Webster Curtis is stranded behind enemy lines. Ejected from the service. |
6 |
42 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
7 |
42 |
Voluntarily left Ground Assault |
7 |
42 |
Failed to qualify for Corporate Agent (Agent). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
46 |
Find valuable salvage. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
47 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
47 |
Became a Scholar (Field Researcher). |
9 |
50 |
Entangled in a bureaucratic or legal morass that distracts Webster Curtis from Webster Curtis's work. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Scholar (Field Researcher). |
10 |
54 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired. |
11 |
55 |
Good fortune. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |