Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
A good deal ensures Wilbert Crogan is living the high life for a few years. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Smuggle illegal items onto a planet. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Citizen (Worker). |
7 |
46 |
Wilbert Crogan's business expands, Wilbert Crogan's corporation grows, or the colony thrives. |
7 |
46 |
Promoted to Citizen (Worker) rank 1. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
47 |
Failed to qualify for Physician (Scholar). |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
49 |
Betrayed by a friend. One of Wilbert Crogan's Contacts or Allies betrays Wilbert Crogan, ending Wilbert Crogan's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Returned to Citizen (Worker). |
10 |
53 |
Advanced training in a specialist field. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Citizen (Worker). |
11 |
54 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Retired. |
12 |
58 |
Spend time with an alien race. Gain a contact. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Good fortune. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
Good fortune. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |