Retired 2nd Officer Wilford Bell  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 77 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 10 (1) 1 (-2)1119A1
Small-Minded, Realistic, Tolerant
 
Skills
Admin 1
Animals 0
Astrogation 1
Athletics 0
Broker 1
Carouse 1
Deception 1
Drive 0
Electronics (Remote Ops) 1
Engineer 0
Investigate 0
Mechanic 1
Medic 0
Pilot (Small Craft) 2
Pilot (Spacecraft) 2
Profession (Worker) 0
Recon 0
Seafarer 0
Steward 0
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Scout Explorer Scout12
Agent Corporate Agent Agent11
Merchant Merchant Marine 2nd Officer44
Retired 06
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Mervin Abberton Ally 3 0 1 1 Dynchia (M/56)
Mervin Abberton is in prison or otherwise trapped somewhere.
Allene Edwards Contact 2 3 0 0 Tezcat (F/54)
Allene Edwards was ruined by misfortune caused by the character.
Dorothy Chambers Ally 2 0 1 1 Dynchia (F/51)
Dorothy Chambers is found or reported dead.
Selina Desmond Ally 3 0 1 2 Dynchia (F/31)
Relationship altered.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 21 Hard times caused by a lack of interstellar trade costs Wilford Bell Wilford Bell's job.
2 21 Became a Scout (Explorer).
2 22 When dealing with an alien race, Wilford Bell botch an opportunity to gather extra intelligence about them.
2 22 Psychologically damaged by Wilford Bell's time in the scouts.
2 25 Promoted to Scout (Explorer) rank 1 with the new title Scout.
3 25 Continued as Scout (Explorer).
3 26 Psychologically damaged by Wilford Bell's time in the scouts.
4 26 Became a Agent (Corporate Agent).
4 27 Good fortune
4 30 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
5 30 Voluntarily left Corporate Agent
5 30 Entered Merchant Academy with the Shipboard curriculum.
5 34 Study Medic as a hobby.
5 34 Graduated.
6 34 Became a Merchant (Merchant Marine) with the new title Crewman.
6 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 35 Befriend a useful ally in one sphere. Gain an Ally.
6 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 38 Continued as Merchant (Merchant Marine).
7 42 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
8 42 Continued as Merchant (Merchant Marine).
8 45 Make an unexpected connection outside Wilford Bell's normal circles. Gain a Contact.
8 46 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
9 46 Aging Crisis. Owe 60,000 for medical bills.
9 46 Retired at age 46.
9 46 Continued as Merchant (Merchant Marine).
9 48 Nearly killed.
9 50 Forced to muster out.
10 50 Aging Crisis. Owe 30,000 for medical bills.
10 50 Retired.
10 54 Betrayal. Convert an Ally into a Rival or Enemy.
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 57 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 58 Aging Crisis. Owe 20,000 for medical bills.
12 62 A new romantic starts. Gain an Ally.
13 62 Aging Crisis. Owe 10,000 for medical bills.
13 64 A romantic relationship ends badly. Gain a Rival or Enemy.
14 66 Aging Crisis. Owe 10,000 for medical bills.
14 70 Betrayal. Convert an Ally into a Rival or Enemy.
15 70 Aging Crisis. Owe 50,000 for medical bills.
15 74 A romantic relationship ends badly. Gain a Rival or Enemy.
16 74 Aging Crisis. Owe 50,000 for medical bills.
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