Retired Initiate Wilford Gardiner  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 77 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 9 (1)111639
Faithful, Awkward
 
Skills
Athletics 0
Deception 0
Diplomat 0
Drive (Walker) 1
Electronics (Remote Ops) 1
Gun Combat (Energy) 1
Mechanic 0
Melee 0
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Navy Flight Crewman01
Scout Surveyor Scout13
Drifter Barbarian 01
Believer Mainstream Believer Initiate13
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Louvenia Conray Enemy 0 0 5 2 Zhodani, Imperium (F/30)
Loma Moody Enemy 0 3 4 1 Halka (F/74)
Nancy Fernandez Contact 0 2 4 3 Halka (F/72)
Nancy Fernandez is out of contact doing something interesting but not suspicious.
Relationship soured.
Khtea'eh Hlahkouwai Ehar Ally 2 0 2 4 Aslan (F/37)
 
Term Age History
1 18 Failed to qualify for Marine Support (Marine).
1 18 Became a Drifter (Wanderer).
1 21 Attempted a risky adventure and was wildly successful.
2 22 Continued as Drifter (Wanderer).
2 26 Lightly injured, no permanent damage. Fully recovered.
3 26 Became a Navy (Flight) with the new title Crewman.
3 28 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4 28 Became a Scout (Surveyor).
4 31 Wilford Gardiner spend a great deal of time on the fringes of Charted Space.
4 31 Psychologically damaged by Wilford Gardiner's time in the scouts.
4 32 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
5 32 Continued as Scout (Surveyor).
5 33 Wilford Gardiner's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wilford Gardiner fail to help. Gain an Enemy.
5 33 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6 36 Continued as Scout (Surveyor).
6 38 Wilford Gardiner's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wilford Gardiner fail to help. Gain an Enemy.
6 38 Psychologically damaged by Wilford Gardiner's time in the scouts.
6 40 Forced to muster out.
7 40 Switched to Drifter (Barbarian).
7 41 Suffer from a life-threatening illness.
8 41 Aging Crisis. Owe 10,000 for medical bills.
8 41 Retired at age 41.
8 41 Became a Believer (Mainstream Believer) with the new title Lay Person.
8 45 Someone more charismatic but less devout than Wilford Gardiner has become Wilford Gardiner's superior.
9 45 Aging Crisis. Owe 20,000 for medical bills.
9 45 Continued as Believer (Mainstream Believer).
9 49 Wilford Gardiner is sent to a new community or parish to preach The Word among the poor.
10 49 Aging Crisis. Owe 10,000 for medical bills.
10 49 Continued as Believer (Mainstream Believer).
10 50 Wilford Gardiner accepted an offer of inducements to betray Wilford Gardiner's faith. Gain 410,000 in cash.
10 53 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
11 53 Aging Crisis. Owe 50,000 for medical bills.
11 53 Retired.
11 54 Good fortune.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 61 Gained a contact.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 63 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 65 Aging Crisis. Owe 40,000 for medical bills.
14 68 Good fortune.
15 69 Aging Crisis. Owe 30,000 for medical bills.
15 72 Moved to a new world.
16 73 Aging Crisis. Owe 50,000 for medical bills.
16 75 Betrayal. Convert an Ally into a Rival or Enemy.
17 77 Aging Crisis. Owe 50,000 for medical bills.
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