Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
21 |
Became a Entertainer (Artist). |
2 |
25 |
Criticised a questionable political leader on Wright Frazier's homeworld, causing his downfall. Gain an Enemy |
2 |
25 |
Forced to muster out. |
3 |
25 |
Became a Citizen (Corporate). |
3 |
29 |
Political upheaval strikes Wright Frazier's homeworld, and Wright Frazier is caught up in the revolution. |
3 |
29 |
Promoted to Citizen (Corporate) rank 1. |
4 |
29 |
Continued as Citizen (Corporate). |
4 |
31 |
Hard times caused by a lack of interstellar trade costs Wright Frazier Wright Frazier's job. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Wright Frazier come into conflict with a splinter group Wright Frazier's own religion which maintains Wright Frazier's version is the wrong one. Gain 3 Rivals. |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
37 |
Betrayed by a friend. One of Wright Frazier's Contacts or Allies betrays Wright Frazier, ending Wright Frazier's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Returned to Believer (Missionary/Humanitarian). |
7 |
40 |
Wright Frazier faith enjoys an explosion of popularity largely thanks to Wright Frazier's efforts. |
7 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
42 |
Wright Frazier aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
42 |
Switched to Drifter (Barbarian). |
9 |
46 |
Suffer from a life-threatening illness. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Returned to Believer (Missionary/Humanitarian). |
10 |
50 |
Wright Frazier is chosen to represent Wright Frazier's faith in a vid show or other highly public forum. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Voluntarily left Missionary/Humanitarian |
11 |
50 |
Retired. |
11 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Victim of a crime. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |