Retired 3rd Officer A-Aspe  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 78 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 7 (0) 4 (-1)111274
Harmonious
 
Skills
Advocate 1
Animals 0
Athletics (Endurance) 1
Drive (Hovercraft) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Gambler 1
Language (Zdetl (Zhodani)) 1
Mechanic 2
Persuade 0
Profession (Worker/Armourer) 1
Recon 0
Science (Robotic Sciences/Cybernetics) 1
Survival 0
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Believer Holy Warrior Hopeful-13
Scholar Field Researcher 02
Merchant Merchant Marine 3rd Officer36
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Wilson Eade Enemy 0 2 0 0 Cassilldan (M/18)
Wilson Eade has had an unexpected run of good fortune lately.
Tepe-eb Abpa Contact 0 0 1 1 Bwap (F/50)
Tepe-eb Abpa has life-changing event that creates new responsibilities.
Willie Armstrong Contact 1 0 2 1 Sydite (F/51)
Valeria Fallow Ally 1 0 2 4 Pirian (F/38)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Life ruined by a criminal gang. Gain the gang as an Enemy
2 19 Became a Believer (Holy Warrior) with the new title Hopeful.
2 21 Opponents of A-Aspe's belief system ambush A-Aspe.
2 21 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
3 21 Became a Scholar (Field Researcher).
3 25 A disaster or war strikes.
3 25 Scarred. Fully recovered. Owe 5,000 for medical bills.
3 25 The planetary government interferes with A-Aspe's research for political or religious reasons. A-Aspe continue working secretely.
4 25 Continued as Scholar (Field Researcher).
4 29 An expedition or voyage goes wrong, leaving A-Aspe stranded in the wilderness.
5 29 Became a Merchant (Merchant Marine) with the new title Crewman.
6 33 Continued as Merchant (Merchant Marine).
6 35 Make an unexpected connection outside A-Aspe's normal circles. Gain a Contact.
6 37 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 37 Aging Crisis. Owe 60,000 for medical bills.
7 37 Retired at age 37.
7 37 Continued as Merchant (Merchant Marine).
7 41 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 41 Aging Crisis. Owe 30,000 for medical bills.
8 41 Continued as Merchant (Merchant Marine).
8 42 Embroiled in legal trouble.
8 45 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
9 45 Aging Crisis. Owe 20,000 for medical bills.
9 45 Continued as Merchant (Merchant Marine).
9 47 Make an unexpected connection outside A-Aspe's normal circles. Gain a Contact.
10 49 Aging Crisis. Owe 10,000 for medical bills.
10 49 Continued as Merchant (Merchant Marine).
10 50 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10 53 Forced to muster out.
11 53 Aging Crisis. Owe 40,000 for medical bills.
11 53 Returned to Believer (Holy Warrior).
11 56 A-Aspe is caught in the periphery of a scandal.
11 56 Demoted to Believer (Holy Warrior) rank -1 with the new title Hopeful.
12 57 Aging Crisis. Owe 50,000 for medical bills.
12 57 Continued as Believer (Holy Warrior).
12 60 Opponents of A-Aspe's belief system ambush A-Aspe.
12 60 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 60 Retired.
13 64 A romantic relationship ends badly. Gain a Rival or Enemy.
14 64 Aging Crisis. Owe 20,000 for medical bills.
14 65 Birth or Death involving a family member or close friend.
15 68 Aging Crisis. Owe 20,000 for medical bills.
15 69 Betrayal. Convert an Ally into a Rival or Enemy.
16 72 Aging Crisis. Owe 40,000 for medical bills.
16 73 Betrayal. Convert an Ally into a Rival or Enemy.
17 76 Aging Crisis. Owe 30,000 for medical bills.
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