Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
20 |
Assigned to a planet with a hostile or wild environment. |
1 |
22 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Army (Army Support). |
2 |
26 |
Commanding officer takes an interest in Addie Mar's career. |
2 |
26 |
Promoted to Army (Army Support) officer rank 3 with the new title Major. |
3 |
26 |
Continued as Army (Army Support). |
3 |
29 |
Gained a contact. |
4 |
30 |
Continued as Army (Army Support). |
4 |
32 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
34 |
Betrayed by a friend. One of Addie Mar's Contacts or Allies betrays Addie Mar, ending Addie Mar's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
40 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
42 |
Become leader in social movement. |
7 |
42 |
Gain an Ally and an Enemy. |
7 |
44 |
Graduated. |
8 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Make an unexpected connection outside Addie Mar's normal circles. Gain a Contact. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Embroiled in legal trouble. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
12 |
64 |
Forced to muster out. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
65 |
Addie Mar come into conflict with a splinter group Addie Mar's own religion which maintains Addie Mar's version is the wrong one. Gain 3 Rivals. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Retired. |
14 |
67 |
Moved to a new world. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
77 |
Good fortune. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |