Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Special assignment or duty on board ship. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
25 |
During a battle, defeat or victory depends on Admiral Walters's actions. Admiral Walters actions lead to an honorabe discharge. |
3 |
25 |
Became a Agent (Intelligence). |
3 |
28 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
4 |
28 |
Became a Drifter (Barbarian). |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
33 |
Spend time with an alien race. Gain a contact. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
38 |
Find valuable salvage. |
6 |
40 |
Forced to continue current assignment. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
44 |
Promoted to Drifter (Barbarian) rank 3. |
8 |
44 |
Voluntarily left Barbarian |
8 |
44 |
Failed to qualify for Broker (Merchant). |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
45 |
Betrayed by a friend. One of Admiral Walters's Contacts or Allies betrays Admiral Walters, ending Admiral Walters's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
45 |
Switched to Drifter (Scavenger). |
9 |
48 |
Amnesia. |
9 |
49 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
49 |
Continued as Drifter (Scavenger). |
10 |
53 |
Admiral Walters run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
54 |
Admiral Walters is chosen to represent Admiral Walters's faith in a vid show or other highly public forum. |
11 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
57 |
Continued as Believer (Missionary/Humanitarian). |
12 |
60 |
Admiral Walters retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
64 |
A notable academic consults with Admiral Walters about a publication or documentary he is working on. Gain a Contact in academia. |
13 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
66 |
Admiral Walters refused an offer of inducements to betray Admiral Walters's faith. Gain 6 enemies. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Continued as Believer (Missionary/Humanitarian). |
15 |
71 |
Admiral Walters retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
73 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Continued as Believer (Missionary/Humanitarian). |
16 |
76 |
Opponents of Admiral Walters's belief system ambush Admiral Walters. |
16 |
76 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |