Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Contact with Government. |
1 |
22 |
Dropped out of university. |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
Al Holmes spend a great deal of time on the fringes of Charted Space. |
2 |
24 |
Al Holmes's ship is damaged, and Al Holmes have to hitch-hike Al Holmes's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 1 Contacts. Gain 1 Enemies. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Al Holmes's ship is damaged, and Al Holmes have to hitch-hike Al Holmes's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 3 Contacts. Gain 2 Enemies. |
4 |
27 |
Became a Entertainer (Performer). |
4 |
30 |
Moved to a new world. |
4 |
31 |
Promoted to Entertainer (Performer) rank 1. |
5 |
31 |
Voluntarily left Performer |
5 |
31 |
Became a Merchant (Broker). |
5 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
36 |
Imperial trade restrictions force Al Holmes out of business. |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Al Holmes secretly provide religious rites for a dying leader or noble, although they do not share Al Holmes's faith. Gain an Ally in the family and a Rival who disagrees with Al Holmes's choice. |
7 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
42 |
Al Holmes retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
45 |
Al Holmes have been following false teachings! |
10 |
45 |
Failed to qualify for Performer (Entertainer). |
10 |
45 |
Submitted to the draft. |
10 |
45 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
10 |
48 |
Given advanced training in a specialist field |
11 |
49 |
Continued as Merchant (Merchant Marine). |
11 |
52 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
12 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Returned to Believer (Missionary/Humanitarian). |
12 |
56 |
Al Holmes accepted an offer of inducements to betray Al Holmes's faith. Gain 770,000 in cash. |
12 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
13 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
56 |
Retired. |
13 |
58 |
Moved to a new world. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |