Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayed by a friend. One of Alva Shackley's Contacts or Allies betrays Alva Shackley, ending Alva Shackley's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Make an unexpected connection outside Alva Shackley's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A good deal ensures Alva Shackley is living the high life for a few years. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Scout (Courier). |
6 |
40 |
When dealing with an alien race, Alva Shackley botch an opportunity to gather extra intelligence about them. |
6 |
40 |
Alva Shackley's ship is damaged, and Alva Shackley have to hitch-hike Alva Shackley's way back across the stars to the nearest scout base. |
6 |
40 |
Gain 1 Contacts. Gain 2 Enemies. |
7 |
42 |
Continued as Scout (Courier). |
7 |
43 |
Alva Shackley's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
8 |
46 |
Continued as Scout (Courier). |
8 |
50 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Scout (Courier). |
9 |
52 |
A new romantic starts. Gain an Ally. |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Continued as Scout (Courier). |
10 |
58 |
Alva Shackley's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alva Shackley fail to help. Gain an Enemy. |
10 |
58 |
Psychologically damaged by Alva Shackley's time in the scouts. |
10 |
58 |
Forced to muster out. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
62 |
Someone more charismatic but less devout than Alva Shackley has become Alva Shackley's superior. |
11 |
62 |
Forced to muster out. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Retired. |
12 |
65 |
A new romantic starts. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
68 |
Birth or Death involving a family member or close friend. |
14 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
73 |
Accused of a crime. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
78 |
Gained a contact. |
16 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |