Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Army (Army Support) with the new title Private. |
2 |
25 |
Given a special assignment or duty in Alvah Boyd's unit. |
2 |
25 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
3 |
25 |
Continued as Army (Army Support). |
3 |
29 |
Thrown into a brutal ground war |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Continued as Army (Army Support). |
4 |
30 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Switched to Army (Cavalry) with previous rank. |
5 |
34 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Make an unexpected connection outside Alvah Boyd's normal circles. Gain a Contact. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Make an unexpected connection outside Alvah Boyd's normal circles. Gain a Contact. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Given advanced training in a specialist field |
9 |
46 |
Continued as Merchant (Merchant Marine). |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Birth or Death involving a family member or close friend. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
A sudden war destroys Alvah Boyd's trade routes and contacts, forcing Alvah Boyd to flee that region of space. |
11 |
56 |
Gain rebels as Enemy |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
59 |
Alvah Boyd aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Retired. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |