Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Contact with Government. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Moved to a new world. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Amnesia. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Offered job by a patron. Now owe him a favor. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Agent (Intelligence). |
6 |
42 |
Uncover a major conspiracy against Amos Carson's employers. |
6 |
42 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
42 |
Continued as Agent (Intelligence). |
7 |
45 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
45 |
Became a Entertainer (Performer). |
8 |
49 |
Invited to take part in a controversial event or exhibition that injures Amos Carson's social standing. |
8 |
49 |
Promoted to Entertainer (Performer) rank 1. |
9 |
49 |
Continued as Entertainer (Performer). |
9 |
50 |
Gain a patron in the arts. Gain an Ally |
9 |
53 |
Promoted to Entertainer (Performer) rank 2. |
10 |
53 |
Continued as Entertainer (Performer). |
10 |
57 |
Join homeworld’s celebrity circles |
10 |
57 |
Gain a contact |
10 |
57 |
Promoted to Entertainer (Performer) rank 3. |
11 |
57 |
Continued as Entertainer (Performer). |
11 |
60 |
One of Amos Carson's pieces of art is stolen, and the investigation brings Amos Carson into the criminal underworld. |
11 |
61 |
Promoted to Entertainer (Performer) rank 4. |
12 |
61 |
Continued as Entertainer (Performer). |
12 |
62 |
Amos Carson is forced out because of censorship or controversy. What truth did Amos Carson get too close to? |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
63 |
Amos Carson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Retired. |
14 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |