Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
24 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Anderson Long's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
33 |
Became a Citizen (Worker). |
5 |
34 |
Anderson Long learn something Anderson Long should not have – a corporate secret, a political scandal – which Anderson Long can profit from illegally. |
5 |
37 |
Promoted to Citizen (Worker) rank 1. |
6 |
37 |
Continued as Citizen (Worker). |
6 |
39 |
A revolution, attack or other unusual event throws Anderson Long's life into chaos, forcing Anderson Long to leave the planet. |
6 |
41 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
41 |
Continued as Citizen (Worker). |
7 |
42 |
Anderson Long's business expands, Anderson Long's corporation grows, or the colony thrives. |
7 |
45 |
Promoted to Citizen (Worker) rank 3. |
8 |
45 |
Continued as Citizen (Worker). |
8 |
46 |
Anderson Long gain experience in a technical field as a computer operator or surveyor. |
9 |
49 |
Continued as Citizen (Worker). |
9 |
53 |
Political upheaval strikes Anderson Long's homeworld, and Anderson Long is caught up in the revolution. |
9 |
53 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
10 |
53 |
Continued as Citizen (Worker). |
10 |
57 |
Political upheaval strikes Anderson Long's homeworld, and Anderson Long is caught up in the revolution. |
10 |
57 |
Forced to muster out. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Retired. |
11 |
58 |
Moved to a new world. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Birth or Death involving a family member or close friend. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
68 |
Nearly killed. Owe 40,000 for medical bills. |
14 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |