Retired Settler Archie Carr  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 78 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 9 (1) 4 (-1)111994
Popular, Longing, Pompous
 
Skills
Admin 0
Athletics (Endurance) 1
Diplomat 0
Electronics (Computers) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 0
Persuade 0
Profession (Sports) 0
Recon 2
Science (Social Sciences) 0
Seafarer 0
Steward 1
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Believer Holy Warrior Hopeful01
Drifter Barbarian 02
Citizen Colonist Settler36
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Victor Bowditch Enemy 0 1 1 0 Darmine (M/43)
Lew Burress Contact 6 1 1 1 Murrissi (M/17)
reconciliation.
Hester Blakely Ally 2 0 3 4 Murrissi (F/16)
Hester Blakely is in prison or otherwise trapped somewhere.
Tillie Tow Contact 1 1 1 1 Murrissi (F/43)
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 22 Archie Carr aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
2 22 Became a Drifter (Barbarian).
2 23 Offered job by a patron. Now owe him a favor.
3 26 Became a Citizen (Colonist).
3 29 Archie Carr gain experience in a technical field as a computer operator or surveyor.
4 30 Continued as Citizen (Colonist).
4 31 Archie Carr learn something Archie Carr should not have – a corporate secret, a political scandal – which Archie Carr can profit from illegally.
4 31 Gain a criminal contact.
5 34 Continued as Citizen (Colonist).
5 38 Archie Carr rise to a position of power in Archie Carr's colony or corporation.
5 38 Promoted to Citizen (Colonist) rank 1.
6 38 Continued as Citizen (Colonist).
6 39 Advanced training in a specialist field.
6 42 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
7 42 Continued as Citizen (Colonist).
7 45 Archie Carr's business expands, Archie Carr's corporation grows, or the colony thrives.
7 46 Promoted to Citizen (Colonist) rank 3.
8 46 Continued as Citizen (Colonist).
8 48 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
9 48 Returned to Drifter (Barbarian).
9 49 Archie Carr do not know what happened to Archie Carr. There is a gap in Archie Carr's memory.
10 49 Aging Crisis. Owe 40,000 for medical bills.
10 49 Retired at age 49.
10 49 Retired.
10 51 A romantic relationship ends badly. Gain a Rival or Enemy.
11 53 Aging Crisis. Owe 60,000 for medical bills.
11 55 A new romantic starts. Gain an Ally.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 58 Moved to a new world.
13 61 Aging Crisis. Owe 40,000 for medical bills.
13 62 Betrayal. Convert an Ally into a Rival or Enemy.
14 65 Aging Crisis. Owe 60,000 for medical bills.
14 67 Moved to a new world.
15 69 Aging Crisis. Owe 20,000 for medical bills.
15 71 Gained a contact.
16 73 Aging Crisis. Owe 60,000 for medical bills.
16 77 Birth or Death involving a family member or close friend.
17 77 Aging Crisis. Owe 10,000 for medical bills.
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