Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Join a social movement. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Failed to qualify for Performer (Entertainer). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Arvid Heriot run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Birth or Death involving a family member or close friend. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Arvid Heriot's normal circles. Gain a Contact. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Embroiled in legal trouble. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Agent (Corporate Agent). |
7 |
42 |
Go undercover to investigate an enemy. |
7 |
42 |
A job goes wrong, forcing Arvid Heriot to flee off-planet. |
8 |
44 |
Continued as Agent (Corporate Agent). |
8 |
47 |
Hard times caused by a lack of interstellar trade costs Arvid Heriot's job. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
50 |
Arvid Heriot refused an offer of inducements to betray Arvid Heriot's faith. Gain 6 enemies. |
9 |
51 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Voluntarily left Mainstream Believer |
10 |
51 |
Retired. |
10 |
54 |
Good fortune. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
59 |
Find an Alien Artifact. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Victim of a crime. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Gained a contact. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |