Retired Chief Petty Officer Bill Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 78 M 1 (-2) 1 (-2) 1 (-2) 14 (2) 4 (-1) 1 (-2)111E41
Gullible, Serious, Well grounded
 
Skills
Admin 2
Athletics (Strength) 1
Diplomat 2
Drive 0
Gun Combat (Slug) 1
Gunner (Turret) 1
Heavy Weapons (Vehicle) 1
Leadership 1
Mechanic 4
Melee (Striking) 1
Persuade 1
Pilot (Spacecraft) 1
Science (Space Sciences) 0
Seafarer 0
Streetwise 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Chief Petty Officer55
Merchant Merchant Marine Crewman01
Drifter Barbarian 01
Believer Holy Warrior Force Commander35
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Llewellyn Keogh Rival 1 0 2 0 Answerin (M/80)
Llewellyn Keogh fell on hard times.
Gary Kelley Rival 1 2 1 2 Zhodani, Imperium (M/18)
Gary Kelley has life-changing event that creates new responsibilities.
Zor Dhounrroerrknoeghgva Enemy 0 3 1 1 Vargr, Imperium (M/34)
Lizzie Silva Enemy 0 5 0 1 Darrian, Imperium (F/18)
Matie Reekey Contact 2 1 3 2 Answerin (F/85)
Matie Reekey’s relationships have begun to affect the character.
Kelly Moore Contact 0 0 0 1 Answerin (M/20)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 22 Commanding officer takes an interest in Bill Miller's career.
1 22 Attempt at commissioned failed.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Engineer/Gunner).
2 26 Commanding officer takes an interest in Bill Miller's career.
2 26 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Engineer/Gunner).
3 29 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 30 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
4 30 Continued as Navy (Engineer/Gunner).
4 32 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 34 Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class.
5 34 Continued as Navy (Engineer/Gunner).
5 35 Special assignment or duty on board ship.
5 38 Promoted to Navy (Engineer/Gunner) rank 5 with the new title Chief Petty Officer.
6 38 Voluntarily left Engineer/Gunner
6 38 Became a Merchant (Merchant Marine) with the new title Crewman.
6 39 Bill Miller's ship or starport is destroyed by criminals. Gain them as an Enemy.
7 39 Failed to qualify for Corporate (Citizen).
7 39 Became a Drifter (Barbarian).
7 42 Injured. Fully recovered. Owe 2,500 for medical bills.
8 42 Became a Believer (Holy Warrior) with the new title Hopeful.
8 45 Bill Miller retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
8 46 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
9 46 Continued as Believer (Holy Warrior).
9 50 Bill Miller is sent to a new community or parish to preach The Word among the poor.
9 50 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
10 50 Continued as Believer (Holy Warrior).
10 51 Bill Miller faith is shaken.
11 54 Continued as Believer (Holy Warrior).
11 58 Bill Miller is sent to a new community or parish to preach The Word among the poor.
11 58 Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander.
12 58 Continued as Believer (Holy Warrior).
12 60 Bill Miller aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 60 Retired at age 60.
13 60 Retired.
13 64 Betrayal. Convert an Ally into a Rival or Enemy.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 66 Find Ancient Technology.
15 68 Aging Crisis. Owe 60,000 for medical bills.
15 71 Gained a contact.
16 72 Aging Crisis. Owe 20,000 for medical bills.
16 73 Victim of a crime.
17 76 Aging Crisis. Owe 60,000 for medical bills.
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