Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Expose or are involved in a scandal of some sort. |
2 |
19 |
Failed to qualify for Cavalry (Army). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
27 |
Forced to continue current assignment. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
29 |
Go undercover to investigate an enemy. |
4 |
29 |
Betrayed by a friend. One of Bruno Fullmore's Contacts or Allies betrays Bruno Fullmore, ending Bruno Fullmore's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Go undercover to investigate an enemy. |
5 |
33 |
Betrayed by a friend. One of Bruno Fullmore's Contacts or Allies betrays Bruno Fullmore, ending Bruno Fullmore's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Given specialist training in vehicles. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Befriended by a senior agent. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
44 |
Advanced training in a specialist field. |
8 |
47 |
Promoted to Agent (Law Enforcement) rank 6 with the new title Commissioner. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Became a Scout (Surveyor). |
9 |
51 |
Spend several years jumping from world to world in Bruno Fullmore's scout ship. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Scout (Surveyor). |
10 |
54 |
Psychologically damaged by Bruno Fullmore's time in the scouts. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
57 |
Bruno Fullmore is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Continued as Believer (Missionary/Humanitarian). |
12 |
61 |
Opponents of Bruno Fullmore's belief system ambush Bruno Fullmore. |
12 |
61 |
Scarred. Owe 5,000 for medical bills. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Retired. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |