Term |
Age |
History |
---|
1 |
12 |
Failed to qualify for Thief (Rogue). |
1 |
12 |
Submitted to the draft. |
1 |
12 |
Became a Dolphin Military (Guardian). |
1 |
13 |
Good fortune |
1 |
16 |
Promoted to Dolphin Military (Guardian) rank 1. |
2 |
16 |
Attempted to change assignments. |
2 |
16 |
Switched to Dolphin Military (Underwater Commando) with the new title Lance Corporal and previous rank. |
2 |
17 |
Buck Lord perform well during a black ops commando mission. Gain a Contact in an elite military unit. |
3 |
20 |
Continued as Dolphin Military (Underwater Commando). |
3 |
23 |
Moved to a new world. |
4 |
24 |
Continued as Dolphin Military (Underwater Commando). |
4 |
28 |
Commanding officer takes an interest in Buck Lord's career. |
5 |
28 |
Continued as Dolphin Military (Underwater Commando). |
5 |
30 |
Participate in a major sea battle |
5 |
32 |
Promoted to Dolphin Military (Underwater Commando) rank 2 with the new title Corporal. |
6 |
32 |
Attempted to change assignments. |
6 |
32 |
Failed to qualify for Sea Patrol (Dolphin Military). |
6 |
32 |
Continued as Dolphin Military (Underwater Commando). |
6 |
36 |
An ambitious planetary operation goes badly wrong leaving Buck Lord beached ashore without functional protective gear. Dehydration and skin damage requires lengthy recovery. |
7 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Buck Lord faith is shaken. |
8 |
40 |
Continued as Believer (Holy Warrior). |
8 |
44 |
Opponents of Buck Lord's belief system ambush Buck Lord. |
8 |
44 |
Nearly killed. Owe 35,000 for medical bills. |
9 |
44 |
Failed to qualify for Explorer (Scout). |
9 |
44 |
Became a Dolphin Civilian (Nomad). |
9 |
48 |
A purist political party comes to power on Buck Lord's world making trouble for uplifted Dolphins and costing Buck Lord Buck Lord's job. Gain a purist political militant as an Enemy |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |