Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Carroll Lawlor's work ends up coming home with Carroll Lawlor, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
Carroll Lawlor accepted an offer of inducements to betray Carroll Lawlor's faith. Gain 150,000 in cash. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
30 |
Became a Merchant (Broker). |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
Severely injured. Owe 6,250 for medical bills. |
6 |
36 |
Became a Scout (Explorer). |
6 |
40 |
Carroll Lawlor's scout ship is one of the first on the scene to rescue the survivors of a disaster but Carroll Lawlor fail to help. Gain an Enemy. |
6 |
40 |
Carroll Lawlor have no idea what happened to Carroll Lawlor – they found Carroll Lawlor's ship drifting on the fringes of friendly space. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Switched to Scout (Courier) with previous rank. |
7 |
44 |
Carroll Lawlor inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
44 |
Became a Drifter (Scavenger). |
8 |
46 |
Betrayed by a friend. One of Carroll Lawlor's Contacts or Allies betrays Carroll Lawlor, ending Carroll Lawlor's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
46 |
Returned to Believer (Missionary/Humanitarian). |
9 |
47 |
Carroll Lawlor come into conflict with a splinter group Carroll Lawlor's own religion which maintains Carroll Lawlor's version is the wrong one. Gain 2 Rivals. |
10 |
47 |
Returned to Drifter (Scavenger). |
10 |
49 |
Carroll Lawlor run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
49 |
Failed to qualify for Merchant Marine (Merchant). |
11 |
49 |
Switched to Drifter (Wanderer). |
11 |
53 |
Betrayed by a friend. One of Carroll Lawlor's Contacts or Allies betrays Carroll Lawlor, ending Carroll Lawlor's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
12 |
56 |
Carroll Lawlor retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
57 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
Voluntarily left Holy Warrior |
13 |
57 |
Retired. |
13 |
58 |
A new romantic starts. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
67 |
Birth or Death involving a family member or close friend. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
74 |
Victim of a crime. |
18 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |