Retired Able Spacehand Carter Batt  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 78 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 5 (-1)111955
Proper
 
Skills
Admin 0
Advocate 0
Astrogation 0
Athletics 0
Broker 0
Deception 0
Electronics (Sensors) 1
Gun Combat 0
Gunner (Screen) 1
Language 0
Mechanic 1
Persuade 0
Pilot (Small Craft) 1
Recon 1
Stealth 1
Streetwise 0
Survival 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Rogue Thief 11
Merchant Broker 01
Rogue Pirate Henchman11
Citizen Corporate 01
Navy Engineer/Gunner Able Spacehand11
Entertainer Journalist 01
Drifter Scavenger 02
Retired 09
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Adelle Mar Enemy 0 2 1 2 Ziadd (F/51)
Jacqueline Foale Contact 2 1 0 1 Trexen (F/22)
Yeeayur Eikhao Contact 2 2 1 4 Aslan (F/47)
Yeeayur Eikhao is in desperate trouble and could use the character’s help.
Yolanda Gardiner Contact 3 1 4 0 Dynchia, Imperium (F/73)
Yolanda Gardiner has negatively life-changing event.
Yolanda Gardiner has life-changing event that creates new responsibilities.
Yolanda Gardiner is missing under suspicious circumstances.
Brooks Purcell Contact 1 1 2 4 Geonee (M/20)
Joanna Andrews Contact 1 1 1 0 Geonee (F/30)
Irene Candy Ally 4 0 0 0 Hanen (M/47)
 
Term Age History
1 18 Became a Rogue (Thief).
1 20 A crime lord considers Carter Batt his protégé.
1 22 Promoted to Rogue (Thief) rank 1.
2 22 Voluntarily left Thief
2 22 Became a Merchant (Broker).
2 24 Injured. Fully recovered. Owe 2,500 for medical bills.
3 24 Switched to Rogue (Pirate) with the new title Henchman and previous rank.
3 25 Scarred. Fully recovered. Owe 10,000 for medical bills.
4 25 Became a Citizen (Corporate).
4 26 Life ruined by a criminal gang. Gain the gang as an Enemy
5 26 Failed to qualify for Flight (Navy).
5 26 Submitted to the draft.
5 26 Became a Navy (Engineer/Gunner) with the new title Crewman.
5 29 Refuse to abuse Carter Batt's position for profit.
5 30 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
6 30 Voluntarily left Engineer/Gunner
6 30 Became a Entertainer (Journalist).
6 32 An investigation, tour, project or expedition goes wrong, stranding Carter Batt far from home.
7 32 Became a Drifter (Scavenger).
7 33 Attacked by enemies that Carter Batt easily defeat.
7 33 Gain Enemy if Carter Batt don't already have one.
7 36 Forced to muster out.
8 36 Entered Merchant Academy with the Business curriculum.
8 40 Join a social movement.
8 40 Dropped out of the merchant academy.
9 40 Continued as Drifter (Scavenger).
9 41 Betrayed by a friend. One of Carter Batt's Contacts or Allies betrays Carter Batt, ending Carter Batt's career. That Contact or Ally becomes a Rival or Enemy.
10 41 Aging Crisis. Owe 20,000 for medical bills.
10 41 Retired at age 41.
10 41 Retired.
10 44 Gained a contact.
11 45 Aging Crisis. Owe 60,000 for medical bills.
11 47 Betrayal. Convert an Ally into a Rival or Enemy.
12 49 Aging Crisis. Owe 50,000 for medical bills.
12 51 Good fortune.
13 53 Aging Crisis. Owe 40,000 for medical bills.
13 56 Gained a contact.
14 57 Aging Crisis. Owe 10,000 for medical bills.
14 59 Gained a contact.
15 61 Aging Crisis. Owe 10,000 for medical bills.
15 65 Gained a contact.
16 65 Aging Crisis. Owe 50,000 for medical bills.
16 66 Birth or Death involving a family member or close friend.
17 69 Aging Crisis. Owe 30,000 for medical bills.
17 73 Gained a contact.
18 73 Aging Crisis. Owe 10,000 for medical bills.
18 74 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 77 Aging Crisis. Owe 60,000 for medical bills.
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