Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
A crime lord considers Carter Batt his protégé. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Voluntarily left Thief |
2 |
22 |
Became a Merchant (Broker). |
2 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
3 |
25 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
25 |
Became a Citizen (Corporate). |
4 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
26 |
Failed to qualify for Flight (Navy). |
5 |
26 |
Submitted to the draft. |
5 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
29 |
Refuse to abuse Carter Batt's position for profit. |
5 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
30 |
Voluntarily left Engineer/Gunner |
6 |
30 |
Became a Entertainer (Journalist). |
6 |
32 |
An investigation, tour, project or expedition goes wrong, stranding Carter Batt far from home. |
7 |
32 |
Became a Drifter (Scavenger). |
7 |
33 |
Attacked by enemies that Carter Batt easily defeat. |
7 |
33 |
Gain Enemy if Carter Batt don't already have one. |
7 |
36 |
Forced to muster out. |
8 |
36 |
Entered Merchant Academy with the Business curriculum. |
8 |
40 |
Join a social movement. |
8 |
40 |
Dropped out of the merchant academy. |
9 |
40 |
Continued as Drifter (Scavenger). |
9 |
41 |
Betrayed by a friend. One of Carter Batt's Contacts or Allies betrays Carter Batt, ending Carter Batt's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
41 |
Retired at age 41. |
10 |
41 |
Retired. |
10 |
44 |
Gained a contact. |
11 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
51 |
Good fortune. |
13 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
56 |
Gained a contact. |
14 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
59 |
Gained a contact. |
15 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
65 |
Gained a contact. |
16 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
66 |
Birth or Death involving a family member or close friend. |
17 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
73 |
Gained a contact. |
18 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |