Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Switched to Drifter (Barbarian). |
5 |
33 |
Charles Ming do not know what happened to Charles Ming. There is a gap in Charles Ming's memory. |
6 |
33 |
Became a Entertainer (Artist). |
6 |
35 |
One of Charles Ming's pieces of art is stolen, and the investigation brings Charles Ming into the criminal underworld. |
6 |
37 |
Promoted to Entertainer (Artist) rank 1. |
7 |
37 |
Continued as Entertainer (Artist). |
7 |
41 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
8 |
41 |
Continued as Entertainer (Artist). |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
45 |
Continued as Entertainer (Artist). |
9 |
47 |
Refused to criticise a questionable political leader on Charles Ming's homeworld. |
9 |
49 |
Promoted to Entertainer (Artist) rank 2. |
10 |
49 |
Continued as Entertainer (Artist). |
10 |
53 |
Gain a patron in the arts. Gain an Ally |
10 |
53 |
Promoted to Entertainer (Artist) rank 3. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Entertainer (Artist). |
11 |
54 |
Good fortune |
11 |
57 |
Promoted to Entertainer (Artist) rank 4. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Continued as Entertainer (Artist). |
12 |
59 |
Refused to criticise a questionable political leader on Charles Ming's homeworld. |
12 |
61 |
Promoted to Entertainer (Artist) rank 5 with the new title Famous Artist. |
12 |
61 |
Forced to muster out. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Retired. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |