Retired Clerk Claude Johnson  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 78 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 6 (0)111356
Popular
 
Skills
Admin 2
Carouse 0
Drive (Mole) 1
Electronics 0
Engineer 0
Gun Combat (Archaic) 1
Leadership 1
Mechanic 0
Melee (Blade) 1
Profession (Sports) 0
Science (Social Sciences) 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Worker 13
Marine Star Marine Marine01
Scout Courier 01
Drifter Scavenger 01
Noble Administrator Clerk12
Believer Mainstream Believer Lay Person02
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Jones Rose Contact 1 2 1 0 Swanfeh (M/25)
Heather Bramer Contact 0 1 3 2 Swanfeh (F/39)
Heather Bramer is in desperate trouble and could use the character’s help.
Zoe McDermot Contact 2 1 0 1 Murrissi (F/23)
Zoe McDermot is found or reported dead.
Martin Moore Contact 0 1 0 2 Swanfeh (M/40)
Martin Moore is diminished in both power and influence.
Verdie Carr Contact 3 0 3 0 Iltharan (F/30)
Ron McDermot Contact 1 0 5 1 Hanen (M/69)
Andrew Bluit Enemy 0 2 3 3 Swanfeh (M/63)
Andrew Bluit belongs to an unusual cultural or religious group.
Marshall Mcarty Enemy 0 4 2 4 Luriani (M/23)
Leonie Chapman Enemy 0 3 1 2 Humaniti (F/46)
Bethel Walker Ally 1 0 2 0 Hanen (F/12)
Roosevelt Stone Contact 2 0 4 0 Swanfeh (M/19)
Relationship becomes more moderate.
Marcellus Ocallaghan Ally 3 0 3 1 Humaniti (M/49)
 
Term Age History
1 18 Became a Citizen (Worker).
1 19 Claude Johnson rise to a position of power in Claude Johnson's colony or corporation.
1 22 Promoted to Citizen (Worker) rank 1.
2 22 Continued as Citizen (Worker).
2 23 Claude Johnson's business expands, Claude Johnson's corporation grows, or the colony thrives.
3 26 Continued as Citizen (Worker).
3 29 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
4 29 Became a Marine (Star Marine) with the new title Marine.
4 31 Lightly injured, no permanent damage. Fully recovered.
5 31 Failed to qualify for Law Enforcement (Agent).
5 31 Submitted to the draft.
5 31 Became a Scout (Courier).
5 33 Claude Johnson's ship is damaged, and Claude Johnson have to hitch-hike Claude Johnson's way back across the stars to the nearest scout base.
5 33 Gain 6 Contacts. Gain 3 Enemies.
6 33 Failed to qualify for Physician (Scholar).
6 33 Became a Drifter (Scavenger).
6 37 Claude Johnson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 37 Became a Noble (Administrator) with the new title Assistant.
7 39 Join a conspiracy of nobles that were caught.
7 39 A family scandal forces Claude Johnson out of Claude Johnson's position.
7 41 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
8 41 Continued as Noble (Administrator).
8 44 A family scandal forces Claude Johnson out of Claude Johnson's position.
9 44 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 47 Someone more charismatic but less devout than Claude Johnson has become Claude Johnson's superior.
10 48 Continued as Believer (Mainstream Believer).
10 52 Birth or Death involving a family member or close friend.
10 52 Forced to muster out.
11 52 Aging Crisis. Owe 20,000 for medical bills.
11 52 Retired at age 52.
11 52 Retired.
11 54 A new romantic starts. Gain an Ally.
12 56 Aging Crisis. Owe 40,000 for medical bills.
12 59 Betrayal. Convert an Ally into a Rival or Enemy.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 63 Gained a contact.
14 64 Aging Crisis. Owe 50,000 for medical bills.
14 65 A new romantic starts. Gain an Ally.
15 68 Aging Crisis. Owe 30,000 for medical bills.
15 69 A romantic relationship ends badly. Gain a Rival or Enemy.
16 72 Aging Crisis. Owe 20,000 for medical bills.
16 74 Victim of a crime.
17 76 Aging Crisis. Owe 40,000 for medical bills.
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