Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Spent the college years partying. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Drifter (Scavenger). |
2 |
28 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
3 |
28 |
Failed to qualify for Artist (Entertainer). |
3 |
28 |
Submitted to the draft. |
3 |
28 |
Became a Scout (Explorer). |
3 |
31 |
Clem Cole's ship is damaged, and Clem Cole have to hitch-hike Clem Cole's way back across the stars to the nearest scout base. |
3 |
31 |
Gain 6 Contacts. Gain 2 Enemies. |
4 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
34 |
A notable academic consults with Clem Cole about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
35 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
5 |
35 |
Continued as Believer (Mainstream Believer). |
5 |
39 |
Clem Cole is sent to a new community or parish to preach The Word among the poor. |
5 |
39 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
6 |
39 |
Continued as Believer (Mainstream Believer). |
6 |
40 |
Clem Cole is sent to a new community or parish to preach The Word among the poor. |
6 |
43 |
Forced to muster out. |
7 |
43 |
Switched to Drifter (Wanderer). |
7 |
47 |
Betrayed by a friend. One of Clem Cole's Contacts or Allies betrays Clem Cole, ending Clem Cole's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
47 |
Switched to Scout (Courier) with previous rank. |
8 |
48 |
Clem Cole's scout ship is one of the first on the scene to rescue the survivors of a disaster but Clem Cole fail to help. Gain an Enemy. |
8 |
48 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
51 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
51 |
Continued as Scout (Courier). |
9 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
55 |
Continued as Scout (Courier). |
10 |
58 |
Clem Cole's scout ship is one of the first on the scene to rescue the survivors of a disaster but Clem Cole fail to help. Gain an Enemy. |
10 |
58 |
Clem Cole have no idea what happened to Clem Cole – they found Clem Cole's ship drifting on the fringes of friendly space. |
10 |
59 |
Forced to muster out. |
11 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
59 |
Retired at age 59. |
11 |
59 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
63 |
Clem Cole have been following false teachings! |
12 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
63 |
Retired. |
12 |
65 |
A new romantic starts. Gain an Ally. |
13 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
70 |
Good fortune. |
14 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
72 |
A new romantic starts. Gain an Ally. |
15 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |