Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Columbus Stoker's Contacts or Allies betrays Columbus Stoker, ending Columbus Stoker's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Spend time with an alien race. Gain a contact. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Became a Scholar (Field Researcher). |
5 |
33 |
Make a breakthrough in Columbus Stoker's field. |
5 |
35 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Scholar (Scientist) with previous rank. |
6 |
37 |
Win a prestigious prize for Columbus Stoker's work. |
6 |
39 |
Promoted to Scholar (Scientist) rank 2. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Returned to Scholar (Field Researcher). |
7 |
41 |
Make a breakthrough in Columbus Stoker's field. |
7 |
43 |
Promoted to Scholar (Field Researcher) rank 2. |
8 |
43 |
Continued as Scholar (Field Researcher). |
8 |
44 |
Gained a contact. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Failed to qualify for Broker (Merchant). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
50 |
Gained a contact. |
9 |
51 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Agent (Law Enforcement). |
10 |
53 |
Uncover a major conspiracy against Columbus Stoker's employers. |
10 |
55 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Continued as Agent (Law Enforcement). |
11 |
58 |
Moved to a new world. |
12 |
59 |
Continued as Agent (Law Enforcement). |
12 |
62 |
Given specialist training in vehicles. |
12 |
63 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Continued as Agent (Law Enforcement). |
13 |
66 |
Columbus Stoker's work ends up coming home with Columbus Stoker, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
67 |
Columbus Stoker come into conflict with a splinter group Columbus Stoker's own religion which maintains Columbus Stoker's version is the wrong one. Gain 3 Rivals. |
14 |
70 |
Forced to muster out. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Retired. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |