Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Betrayed by a friend. One of Curley Clark's Contacts or Allies betrays Curley Clark, ending Curley Clark's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Scout (Courier). |
2 |
23 |
Curley Clark's scout ship is one of the first on the scene to rescue the survivors of a disaster but Curley Clark fail to help. Gain an Enemy. |
2 |
23 |
Curley Clark inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
23 |
Continued as Scout (Courier). |
3 |
27 |
Spend several years jumping from world to world in Curley Clark's scout ship. |
4 |
27 |
Continued as Scout (Courier). |
4 |
31 |
When dealing with an alien race, Curley Clark botch an opportunity to gather extra intelligence about them. |
4 |
31 |
Curley Clark's ship is damaged, and Curley Clark have to hitch-hike Curley Clark's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 3 Contacts. Gain 3 Enemies. |
4 |
31 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Switched to Scout (Surveyor) with previous rank. |
5 |
33 |
Psychologically damaged by Curley Clark's time in the scouts. |
6 |
33 |
Failed to qualify for Worker (Citizen). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
Nearly killed. Owe 25,000 for medical bills. |
7 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
38 |
Curley Clark faith enjoys an explosion of popularity largely thanks to Curley Clark's efforts. |
7 |
38 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
38 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
8 |
38 |
Continued as Believer (Mainstream Believer). |
8 |
41 |
Curley Clark accepted an offer of inducements to betray Curley Clark's faith. Gain 300,000 in cash. |
9 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Retired. |
9 |
45 |
Moved to a new world. |
10 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Moved to a new world. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Birth or Death involving a family member or close friend. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
Gained a contact. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |