Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
Dana Miller is ordered to take part in a black ops mission that goes against Dana Miller's conscience. Gain the lone survivor as an Enemy. |
2 |
19 |
Became a Scout (Explorer). |
2 |
21 |
Dana Miller's ship is damaged, and Dana Miller have to hitch-hike Dana Miller's way back across the stars to the nearest scout base. |
2 |
21 |
Gain 5 Contacts. Gain 2 Enemies. |
3 |
21 |
Failed to qualify for Journalist (Entertainer). |
3 |
21 |
Became a Drifter (Wanderer). |
3 |
25 |
Attempted a risky adventure and was injured. |
3 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
25 |
Continued as Drifter (Wanderer). |
4 |
28 |
Attacked by enemies that Dana Miller easily defeat. |
4 |
28 |
Gain Enemy if Dana Miller don't already have one. |
5 |
29 |
Voluntarily left Wanderer |
5 |
29 |
Failed to qualify for Intelligence (Agent). |
5 |
29 |
Switched to Drifter (Barbarian). |
5 |
31 |
Dana Miller run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Switched to Scout (Courier) with previous rank. |
6 |
32 |
Dana Miller's ship is damaged, and Dana Miller have to hitch-hike Dana Miller's way back across the stars to the nearest scout base. |
6 |
32 |
Gain 2 Contacts. Gain 3 Enemies. |
7 |
32 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
35 |
Dana Miller retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
36 |
Continued as Believer (Mainstream Believer). |
8 |
39 |
Dana Miller retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
40 |
Continued as Believer (Mainstream Believer). |
9 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
44 |
Forced to muster out. |
10 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Retired. |
10 |
47 |
Gained a contact. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Moved to a new world. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
A new romantic starts. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
A new romantic starts. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
69 |
Good fortune. |
17 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
73 |
A new romantic starts. Gain an Ally. |
18 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |