Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
26 |
Backstab a fellow rogue for personal gain. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
3 |
28 |
Involved in a gambling ring. |
3 |
30 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
4 |
30 |
Voluntarily left Pirate |
4 |
30 |
Became a Scholar (Physician). |
4 |
33 |
Victim of a crime |
4 |
34 |
Promoted to Scholar (Physician) rank 1. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
37 |
Assigned to work on a secret project for a patron or organisation. |
5 |
38 |
Promoted to Scholar (Physician) rank 2. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
40 |
Cheated in some fashion, advancing Darrell Vear's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
40 |
Gain an Enemy |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Scholar (Field Researcher) with previous rank. |
7 |
43 |
An expedition or voyage goes wrong, leaving Darrell Vear stranded in the wilderness. |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
47 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
47 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
48 |
Study Navigation as a hobby. |
9 |
51 |
Graduated. |
10 |
51 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
54 |
Smuggle illegal items onto a planet. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
A sudden war destroys Darrell Vear's trade routes and contacts, forcing Darrell Vear to flee that region of space. |
11 |
57 |
Gain rebels as Enemy |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
61 |
A notable academic consults with Darrell Vear about a publication or documentary he is working on. Gain a Contact in academia. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Continued as Believer (Mainstream Believer). |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
65 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Continued as Believer (Mainstream Believer). |
14 |
67 |
Darrell Vear refused an offer of inducements to betray Darrell Vear's faith. Gain 5 enemies. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Continued as Believer (Mainstream Believer). |
15 |
73 |
Darrell Vear retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
73 |
Forced to continue current assignment. |
15 |
73 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Continued as Believer (Mainstream Believer). |
16 |
77 |
Darrell Vear refuse to secretly provide religious rites for a dying leader or noble, because they do not share Darrell Vear's faith. |
16 |
77 |
Forced to muster out. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |