Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
22 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
26 |
A crime lord considers Dee Dunn his protégé. |
2 |
26 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
3 |
26 |
Continued as Rogue (Pirate). |
3 |
27 |
Nearly killed. Owe 20,000 for medical bills. |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
31 |
Survived a risky adventure but gained nothing. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Failed to qualify for Corporate Agent (Agent). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Scout (Courier). |
5 |
32 |
Dee Dunn's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
35 |
Continued as Scout (Courier). |
6 |
37 |
When dealing with an alien race, Dee Dunn botch an opportunity to gather extra intelligence about them. |
6 |
37 |
Psychologically damaged by Dee Dunn's time in the scouts. |
6 |
39 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Switched to Scout (Explorer) with previous rank. |
7 |
40 |
Psychologically damaged by Dee Dunn's time in the scouts. |
8 |
40 |
Returned to Drifter (Scavenger). |
8 |
41 |
Suffer from a life-threatening illness. |
9 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
45 |
Dee Dunn is chosen to represent Dee Dunn's faith in a vid show or other highly public forum. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
45 |
Continued as Believer (Missionary/Humanitarian). |
10 |
49 |
Dee Dunn is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
49 |
Continued as Believer (Missionary/Humanitarian). |
11 |
51 |
Moved to a new world. |
11 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Continued as Believer (Missionary/Humanitarian). |
12 |
54 |
Dee Dunn is caught in the periphery of a scandal. |
12 |
54 |
Demoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
57 |
Continued as Believer (Missionary/Humanitarian). |
13 |
60 |
Dee Dunn is chosen to represent Dee Dunn's faith in a vid show or other highly public forum. |
13 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
61 |
Continued as Believer (Missionary/Humanitarian). |
14 |
65 |
Someone more charismatic but less devout than Dee Dunn has become Dee Dunn's superior. |
14 |
65 |
Forced to muster out. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
65 |
Retired. |
15 |
66 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |