Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Derek Morris's scout ship is one of the first on the scene to rescue the survivors of a disaster but Derek Morris fail to help. Gain an Enemy. |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Failed to qualify for Free Trader (Merchant). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Derek Morris do not know what happened to Derek Morris. There is a gap in Derek Morris's memory. |
4 |
30 |
Became a Entertainer (Artist). |
4 |
32 |
One of Derek Morris's pieces of art is stolen, and the investigation brings Derek Morris into the criminal underworld. |
5 |
34 |
Voluntarily left Artist |
5 |
34 |
Became a Scholar (Field Researcher). |
5 |
36 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
6 |
36 |
Failed to qualify for Merchant Academy. |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
37 |
Derek Morris run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Failed to qualify for Free Trader (Merchant). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
38 |
Embroiled in legal trouble. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Make an unexpected connection outside Derek Morris's normal circles. Gain a Contact. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
Moved to a new world. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Embroiled in legal trouble. |
11 |
57 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Embroiled in legal trouble. |
12 |
61 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Continued as Merchant (Merchant Marine). |
13 |
62 |
Imperial trade restrictions force Derek Morris out of business. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Retired. |
14 |
64 |
Gained a contact. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |