Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Embroiled in legal trouble. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
27 |
Display heroism in battle, saving the whole ship. |
3 |
30 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
3 |
30 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
33 |
Vessel participates in a notable military engagement. |
4 |
34 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
36 |
Birth or Death involving a family member or close friend. |
5 |
38 |
Promoted to Navy (Line/Crew) officer rank 4 with the new title Commander. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
40 |
Display heroism in battle, saving the whole ship. |
6 |
42 |
Promoted to Navy (Line/Crew) officer rank 5 with the new title Captain. |
7 |
42 |
Continued as Navy (Line/Crew). |
7 |
43 |
Vessel participates in a notable military engagement. |
7 |
46 |
Promoted to Navy (Line/Crew) officer rank 6 with the new title Admiral. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Switched to Navy (Engineer/Gunner) with previous rank. |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
50 |
Continued as Navy (Engineer/Gunner). |
9 |
53 |
Special assignment or duty on board ship. |
9 |
54 |
Promoted to Navy (Engineer/Gunner) officer rank 7. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Navy (Engineer/Gunner). |
10 |
56 |
Advanced training in a specialist field. |
10 |
58 |
Promoted to Navy (Engineer/Gunner) officer rank 8. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
58 |
Continued as Navy (Engineer/Gunner). |
11 |
59 |
Dewey Collins is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
11 |
62 |
Promoted to Navy (Engineer/Gunner) officer rank 9. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Continued as Navy (Engineer/Gunner). |
12 |
64 |
Dewey Collins join a gambling circle on board. |
12 |
66 |
Promoted to Navy (Engineer/Gunner) officer rank 10. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Continued as Navy (Engineer/Gunner). |
13 |
67 |
Dewey Collins foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
13 |
70 |
Promoted to Navy (Engineer/Gunner) officer rank 11. |
14 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
Continued as Navy (Engineer/Gunner). |
14 |
73 |
Dewey Collins foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
14 |
74 |
Promoted to Navy (Engineer/Gunner) officer rank 12. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
Continued as Navy (Engineer/Gunner). |
15 |
76 |
Vessel participates in a notable military engagement. |
15 |
78 |
Forced to muster out. |
16 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |