Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Dewitt Paul run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Voluntarily left Engineer/Gunner |
3 |
26 |
Failed to qualify for Enforcer (Rogue). |
3 |
26 |
Switched to Drifter (Wanderer). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Became a Entertainer (Performer). |
4 |
30 |
Invited to take part in a controversial event or exhibition that injures Dewitt Paul's social standing. |
4 |
32 |
Promoted to Entertainer (Performer) rank 1. |
5 |
32 |
Continued as Entertainer (Performer). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
39 |
One of Dewitt Paul's pieces of art is stolen, and the investigation brings Dewitt Paul into the criminal underworld. |
6 |
40 |
Promoted to Entertainer (Performer) rank 2. |
7 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
40 |
Retired at age 40. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
42 |
Gain a patron in the arts. Gain an Ally |
7 |
44 |
Promoted to Entertainer (Performer) rank 3. |
8 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
44 |
Continued as Entertainer (Performer). |
8 |
45 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Continued as Entertainer (Performer). |
9 |
50 |
Public opinion turns on Dewitt Paul. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
54 |
Dewitt Paul have been following false teachings! |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired. |
11 |
56 |
Birth or Death involving a family member or close friend. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Good fortune. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |