Retired Project Worker Early Foy  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Kargol 78 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 2 (-2) 6 (0)None111126
Amiable
 
Skills
Admin 1
Astrogation 0
Athletics (Dexterity) 1
Broker 1
Drive (Walker) 2
Engineer (Life Support) 1
Gun Combat 0
Gunner 0
Jack-of-All-Trades 1
Mechanic 2
Persuade 3
Pilot 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Citizen Worker 03
Merchant Merchant Marine Senior Crewman13
Drifter Wanderer 01
Believer Holy Warrior Hopeful01
Drifter Scavenger 01
Believer Missionary/Humanitarian Project Worker13
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Brian Roland Rival 1 0 5 1 Ayansh'i (M/58)
Brian Roland’s relationships have begun to affect the character.
A-kab Satwekassab Contact 3 1 1 0 Bwap (M/42)
A-kab Satwekassab's influence is diminished.
Squire Oliver Rival 1 0 2 2 Ziadd (M/48)
Squire Oliver is missing under suspicious circumstances.
Squire Oliver is out of contact doing something interesting but not suspicious.
Squire Oliver is a questionable figure such as a criminal, pirate or disgraced noble.
Fay Gilbert Enemy 0 3 0 0 Tezcat (F/36)
Mabelle Xavier Ally 2 1 0 6 Kargol (F/14)
Mabelle Xavier was ruined by misfortune caused by the character.
Larry Curtis Contact 2 1 0 1 Zaris (M/51)
Everett Foy Contact 1 1 2 0 Zhodani, Imperium (M/44)
Everett Foy's influence is diminished.
 
Term Age History
1 18 Failed to qualify for University.
1 18 Submitted to the draft.
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 22 Early Foy is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2 22 Became a Citizen (Worker).
2 23 Early Foy is rewarded for Early Foy's diligence or cunning.
3 26 Continued as Citizen (Worker).
3 27 Early Foy's business expands, Early Foy's corporation grows, or the colony thrives.
4 30 Continued as Citizen (Worker).
4 34 Spent time maintaining and using heavy vehicles.
5 34 Voluntarily left Worker
5 34 Became a Merchant (Merchant Marine).
5 38 Make an unexpected connection outside Early Foy's normal circles. Gain a Contact.
6 38 Continued as Merchant (Merchant Marine).
6 39 Embroiled in legal trouble.
6 42 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 42 Continued as Merchant (Merchant Marine).
7 44 Bankrupted by a rival. Gain the other trader as a Rival.
8 44 Became a Drifter (Wanderer).
8 45 Suffer from a life-threatening illness.
9 45 Became a Believer (Holy Warrior) with the new title Hopeful.
9 48 Opponents of Early Foy's belief system ambush Early Foy.
9 48 Nearly killed. Owe 35,000 for medical bills.
10 48 Switched to Drifter (Scavenger).
10 52 Injured. Fully recovered. Owe 5,000 for medical bills.
11 52 Aging Crisis. Owe 60,000 for medical bills.
11 52 Retired at age 52.
11 52 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 53 Early Foy is sent to a new community or parish to preach The Word among the poor.
12 56 Aging Crisis. Owe 40,000 for medical bills.
12 56 Continued as Believer (Missionary/Humanitarian).
12 57 Early Foy is sent to a new community or parish to preach The Word among the poor.
12 60 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 60 Aging Crisis. Owe 40,000 for medical bills.
13 60 Continued as Believer (Missionary/Humanitarian).
13 62 Early Foy aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 62 Aging Crisis. Owe 10,000 for medical bills.
14 62 Retired.
14 65 A new romantic starts. Gain an Ally.
15 66 Aging Crisis. Owe 50,000 for medical bills.
15 70 Gained a contact.
16 70 Aging Crisis. Owe 40,000 for medical bills.
16 71 Encounter a Psionic institute.
16 71 Tested for psionic powers
17 74 Aging Crisis. Owe 60,000 for medical bills.
17 76 A romantic relationship ends badly. Gain a Rival or Enemy.
18 78 Aging Crisis. Owe 20,000 for medical bills.
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