Retired Team Leader Elsie Bailey  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 78 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 6 (0)111476
Mercurial, Satisfied
 
Skills
Admin 0
Animals 0
Athletics 0
Deception 0
Diplomat 1
Drive 0
Electronics 0
Engineer (Life Support) 1
Flyer (Airship) 1
Jack-of-All-Trades 3
Language 0
Leadership 1
Persuade 4
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Recon 0
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 12
Believer Holy Warrior Hopeful02
Merchant Merchant Marine Crewman01
Drifter Scavenger 11
Rogue Thief 01
Believer Missionary/Humanitarian Team Leader26
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Gay Langhorne Enemy 0 1 4 2 Thaggeshi (M/76)
Verda Kelly Ally 1 0 3 4 Solomani, Imperium (F/18)
Verda Kelly gains in power and influence.
Lona Riley Ally 2 0 0 3 Answerin (F/45)
Mildred Cheyne Rival 0 1 2 3 Solomani, Imperium (M/56)
Charles Carson Ally 3 0 1 5 Traltar (M/64)
Charles Carson gained power at the expense of a third party who now blames the character.
Antonio Phillips Contact 2 1 1 1 Iltharan (M/63)
Elvin Aubert Enemy 0 0 5 0 Thaggeshi (M/25)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 Elsie Bailey gain experience in a technical field as a computer operator or surveyor.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 23 Life ruined by a criminal gang. Gain the gang as an Enemy
3 23 Became a Believer (Holy Warrior) with the new title Hopeful.
3 26 Elsie Bailey faith is shaken.
4 27 Continued as Believer (Holy Warrior).
4 29 Elsie Bailey faith is shaken.
5 31 Voluntarily left Holy Warrior
5 31 Failed to qualify for Engineer/Gunner (Navy).
5 31 Submitted to the draft.
5 31 Became a Merchant (Merchant Marine) with the new title Crewman.
5 33 A series of bad deals and decisions force Elsie Bailey into bankruptcy. Elsie Bailey salvages what Elsie Bailey can.
6 33 Failed to qualify for Colonist (Citizen).
6 33 Became a Drifter (Scavenger).
6 35 Offered job by a patron. Now owe him a favor.
6 37 Promoted to Drifter (Scavenger) rank 1.
7 37 Became a Rogue (Thief).
7 39 Lightly injured, no permanent damage. Fully recovered.
8 39 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 40 Elsie Bailey is chosen to represent Elsie Bailey's faith in a vid show or other highly public forum.
9 43 Continued as Believer (Missionary/Humanitarian).
9 44 Moved to a new world.
9 47 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 47 Continued as Believer (Missionary/Humanitarian).
10 50 Elsie Bailey is sent to a new community or parish to preach The Word among the poor.
11 51 Aging Crisis. Owe 20,000 for medical bills.
11 51 Retired at age 51.
11 51 Continued as Believer (Missionary/Humanitarian).
11 53 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 55 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 55 Aging Crisis. Owe 50,000 for medical bills.
12 55 Continued as Believer (Missionary/Humanitarian).
12 59 Elsie Bailey faith is shaken.
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 59 Continued as Believer (Missionary/Humanitarian).
13 63 Elsie Bailey secretly provide religious rites for a dying leader or noble, although they do not share Elsie Bailey's faith. Gain an Ally in the family and a Rival who disagrees with Elsie Bailey's choice.
13 63 Forced to muster out.
14 63 Aging Crisis. Owe 60,000 for medical bills.
14 63 Retired.
14 67 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 71 Good fortune.
16 71 Aging Crisis. Owe 60,000 for medical bills.
16 75 Gained a contact.
17 75 Aging Crisis. Owe 40,000 for medical bills.
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