Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Refused to criticise a questionable political leader on Elza Ward's homeworld. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
Invited to take part in a controversial event or exhibition that improves Elza Ward's social standing. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Entertainer (Performer) rank 3. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
Criticised a questionable political leader on Elza Ward's homeworld, causing his downfall. Gain an Enemy |
4 |
34 |
Promoted to Entertainer (Performer) rank 4. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
38 |
An investigation, tour, project or expedition goes wrong, stranding Elza Ward far from home. |
6 |
38 |
Failed to qualify for Intelligence (Agent). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
41 |
An investigation takes on a dangerous turn. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Rewarded for a successful mission. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
50 |
Rewarded for a successful mission. |
8 |
50 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
50 |
Continued as Agent (Law Enforcement). |
9 |
51 |
Rewarded for a successful mission. |
9 |
54 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
10 |
54 |
Continued as Agent (Law Enforcement). |
10 |
58 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
11 |
58 |
Failed to qualify for Field Researcher (Scholar). |
11 |
58 |
Became a Drifter (Barbarian). |
11 |
62 |
Promoted to Drifter (Barbarian) rank 1. |
12 |
62 |
Continued as Drifter (Barbarian). |
12 |
65 |
Survived a risky adventure but gained nothing. |
13 |
66 |
Voluntarily left Barbarian |
13 |
66 |
Became a Scout (Courier). |
13 |
67 |
Spend several years jumping from world to world in Elza Ward's scout ship. |
13 |
70 |
Forced to continue current assignment. |
13 |
70 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Retired at age 70. |
14 |
70 |
Continued as Scout (Courier). |
14 |
72 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
15 |
76 |
Elza Ward aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |