Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
20 |
Failed to qualify for Explorer (Scout). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
21 |
Emil Cochran do not know what happened to Emil Cochran. There is a gap in Emil Cochran's memory. |
3 |
21 |
Failed to qualify for Merchant Academy. |
3 |
21 |
Switched to Drifter (Barbarian). |
3 |
22 |
Emil Cochran do not know what happened to Emil Cochran. There is a gap in Emil Cochran's memory. |
4 |
22 |
Became a Agent (Intelligence). |
4 |
25 |
Go undercover to investigate an enemy. |
4 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
26 |
Continued as Agent (Intelligence). |
5 |
27 |
Rewarded for a successful mission. |
5 |
30 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
30 |
Continued as Agent (Intelligence). |
6 |
33 |
Befriended by a senior agent. |
6 |
34 |
Promoted to Agent (Intelligence) rank 3. |
7 |
34 |
Continued as Agent (Intelligence). |
7 |
36 |
Given specialist training in vehicles. |
7 |
38 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
8 |
38 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Continued as Agent (Intelligence). |
8 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
44 |
Emil Cochran is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
46 |
Voluntarily left Mainstream Believer |
10 |
46 |
Retired. |
10 |
47 |
Spend time with an alien race. Gain a contact. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Victim of a crime. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Birth or Death involving a family member or close friend. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
75 |
Moved to a new world. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |