Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Emory Ramos spend a great deal of time on the fringes of Charted Space. |
1 |
21 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Perform an exemplary service for the scouts. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
28 |
Perform an exemplary service for the scouts. |
3 |
30 |
Promoted to Scout (Explorer) rank 2. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
32 |
Emory Ramos have no idea what happened to Emory Ramos – they found Emory Ramos's ship drifting on the fringes of friendly space. |
5 |
32 |
Became a Rogue (Thief). |
5 |
34 |
Betrayed by a friend. One of Emory Ramos's Contacts or Allies betrays Emory Ramos, ending Emory Ramos's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Became a Citizen (Colonist). |
6 |
35 |
A revolution, attack or other unusual event throws Emory Ramos's life into chaos, forcing Emory Ramos to leave the planet. |
7 |
35 |
Became a Drifter (Wanderer). |
7 |
39 |
Offered job by a patron. Now owe him a favor. |
7 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
39 |
Switched to Scout (Courier) with previous rank. |
8 |
40 |
Emory Ramos's scout ship is one of the first on the scene to rescue the survivors of a disaster but Emory Ramos fail to help. Gain an Enemy. |
8 |
40 |
Emory Ramos's ship is damaged, and Emory Ramos have to hitch-hike Emory Ramos's way back across the stars to the nearest scout base. |
8 |
40 |
Gain 6 Contacts. Gain 3 Enemies. |
8 |
43 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
9 |
43 |
Attempted to change assignments. |
9 |
43 |
Failed to qualify for Surveyor (Scout). |
9 |
43 |
Continued as Scout (Courier). |
9 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
47 |
Promoted to Scout (Courier) rank 4. |
10 |
47 |
Continued as Scout (Courier). |
10 |
50 |
Perform an exemplary service for the scouts. |
10 |
51 |
Promoted to Scout (Courier) rank 5. |
11 |
51 |
Continued as Scout (Courier). |
11 |
52 |
Emory Ramos's scout ship is one of the first on the scene to rescue the survivors of a disaster but Emory Ramos fail to help. Gain an Enemy. |
11 |
52 |
Emory Ramos inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
11 |
55 |
Promoted to Scout (Courier) rank 6. |
12 |
55 |
Continued as Scout (Courier). |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Continued as Scout (Courier). |
13 |
60 |
Emory Ramos inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
60 |
Retired at age 60. |
14 |
60 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
62 |
Emory Ramos aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
62 |
Retired. |
15 |
66 |
Good fortune. |
16 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
68 |
Moved to a new world. |
17 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
74 |
Victim of a crime. |
18 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
78 |
Gained a contact. |
19 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |