Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
19 |
Injured. Fully recovered. |
2 |
19 |
Became a Army (Army Support) with the new title Private. |
2 |
20 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
20 |
Gain rebels as Enemy |
3 |
20 |
Failed to qualify for Enforcer (Rogue). |
3 |
20 |
Became a Drifter (Scavenger). |
3 |
22 |
Find valuable salvage. |
4 |
24 |
Continued as Drifter (Scavenger). |
4 |
28 |
Offered job by a patron. Now owe him a favor. |
5 |
28 |
Became a Scholar (Scientist). |
5 |
31 |
Entangled in a bureaucratic or legal morass that distracts Eric Woods from Eric Woods's work. |
5 |
32 |
Promoted to Scholar (Scientist) rank 1. |
6 |
32 |
Continued as Scholar (Scientist). |
6 |
35 |
Win a prestigious prize for Eric Woods's work. |
6 |
36 |
Promoted to Scholar (Scientist) rank 2. |
7 |
36 |
Continued as Scholar (Scientist). |
7 |
37 |
Work leads to a considerable breakthrough. |
7 |
40 |
Promoted to Scholar (Scientist) rank 3. |
8 |
40 |
Continued as Scholar (Scientist). |
8 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
44 |
Continued as Scholar (Scientist). |
9 |
46 |
Entangled in a bureaucratic or legal morass that distracts Eric Woods from Eric Woods's work. |
10 |
48 |
Attempted to change assignments. |
10 |
48 |
Failed to qualify for Physician (Scholar). |
10 |
48 |
Continued as Scholar (Scientist). |
10 |
50 |
Gained a contact. |
10 |
52 |
Promoted to Scholar (Scientist) rank 4. |
11 |
52 |
Voluntarily left Scientist |
11 |
52 |
Failed to qualify for Worker (Citizen). |
11 |
52 |
Switched to Drifter (Barbarian). |
11 |
55 |
Eric Woods run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Retired. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
72 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |