Retired Corporal Essie Mcdonalid  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 78 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 1 (-2)111851
Gravelly voice
 
Skills
Advocate 1
Astrogation 0
Drive (Walker) 1
Electronics 0
Engineer (Life Support) 1
Flyer 0
Gambler 1
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Mechanic 0
Medic 1
Melee (Unarmed) 1
Pilot 0
Profession (Hostile Environment) 0
Science (Social Sciences/Archaeology) 1
Science (Social Sciences/Sophontology) 1
Seafarer 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 12
Agent Law Enforcement Corporal12
Believer Holy Warrior Hopeful01
Scholar Physician 12
Merchant Merchant Marine Crewman03
Believer Missionary/Humanitarian Junior Project Worker02
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Kurmi Amrir Ally 3 0 1 5 Vilani, Imperium (F/33)
Ann Mills Enemy 0 4 1 3 Geonee (F/24)
An incident occured.
Queen Hooligan Rival 1 0 4 1 Geonee (F/81)
Queen Hooligan is particularly unusual, such as an artificial intelligence or very alien being.
Sue Laroche Contact 1 2 1 1 Geonee (F/18)
Relationship redefined. Rival becomes a contact.
Jon Burress Rival 0 2 0 1 Irhadre (M/18)
Jon Burress fell on hard times.
Bill Duffey Contact 4 0 2 6 Geonee (M/28)
Relationship becomes more moderate. Ally becomes a contact.
Eloise Cain Ally 1 0 3 1 Tapazmal (F/49)
Eloise Cain gained power at the expense of a third party who now blames the character.
Shawn Reynolds Enemy 0 1 0 0 Geonee (M/78)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 22 Attacked by enemies and injured.
1 22 Scarred. Fully recovered. Owe 10,000 for medical bills.
1 22 Gain Enemy if Essie Mcdonalid don't already have one.
2 22 Continued as Drifter (Scavenger).
2 26 Attacked by enemies that Essie Mcdonalid easily defeat.
2 26 Gain Enemy if Essie Mcdonalid don't already have one.
2 26 Promoted to Drifter (Scavenger) rank 1.
3 26 Voluntarily left Scavenger
3 26 Failed to qualify for Engineer/Gunner (Navy).
3 26 Submitted to the draft.
3 26 Became a Agent (Law Enforcement) with the new title Rookie.
3 29 A new romantic starts. Gain an Ally.
4 30 Continued as Agent (Law Enforcement).
4 31 Go undercover to investigate an enemy.
4 31 Betrayed by a friend. One of Essie Mcdonalid's Contacts or Allies betrays Essie Mcdonalid, ending Essie Mcdonalid's career. That Contact or Ally becomes a Rival or Enemy.
4 34 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 34 Voluntarily left Law Enforcement
5 34 Became a Believer (Holy Warrior) with the new title Hopeful.
5 38 Essie Mcdonalid come into conflict with a splinter group Essie Mcdonalid's own religion which maintains Essie Mcdonalid's version is the wrong one. Gain 2 Rivals.
6 38 Became a Scholar (Physician).
6 41 Gained a contact.
7 42 Continued as Scholar (Physician).
7 45 A new romantic starts. Gain an Ally.
7 46 Promoted to Scholar (Physician) rank 1.
8 46 Voluntarily left Physician
8 46 Became a Merchant (Merchant Marine) with the new title Crewman.
9 50 Continued as Merchant (Merchant Marine).
9 51 Moved to a new world.
10 54 Continued as Merchant (Merchant Marine).
10 58 Forced to muster out.
11 58 Aging Crisis. Owe 10,000 for medical bills.
11 58 Retired at age 58.
11 58 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 59 Essie Mcdonalid retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 62 Aging Crisis. Owe 20,000 for medical bills.
12 62 Continued as Believer (Missionary/Humanitarian).
12 63 Someone more charismatic but less devout than Essie Mcdonalid has become Essie Mcdonalid's superior.
12 66 Forced to muster out.
13 66 Aging Crisis. Owe 40,000 for medical bills.
13 66 Retired.
13 67 A new romantic starts. Gain an Ally.
14 70 Aging Crisis. Owe 60,000 for medical bills.
14 73 Moved to a new world.
15 74 Aging Crisis. Owe 40,000 for medical bills.
15 75 Moved to a new world.
16 78 Aging Crisis. Owe 10,000 for medical bills.
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