Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Established a network of contacts. Gain 1 contacts. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
An investigation takes on a dangerous turn. |
3 |
26 |
Voluntarily left Corporate Agent |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
30 |
Esther Miller is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
30 |
Became a Scout (Courier). |
4 |
32 |
Esther Miller have no idea what happened to Esther Miller – they found Esther Miller's ship drifting on the fringes of friendly space. |
5 |
32 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
33 |
Display heroism in battle, saving the whole ship. |
5 |
36 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
6 |
36 |
Continued as Navy (Engineer/Gunner). |
6 |
38 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
7 |
40 |
Voluntarily left Engineer/Gunner |
7 |
40 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
40 |
Became a Drifter (Barbarian). |
7 |
42 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
42 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
45 |
Study Profession (Sports/Motorsports) as a hobby. |
8 |
46 |
Graduated. |
9 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
49 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Given advanced training in a specialist field |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
54 |
Voluntarily left Merchant Marine |
11 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
58 |
Esther Miller come into conflict with a splinter group Esther Miller's own religion which maintains Esther Miller's version is the wrong one. Gain 1 Rivals. |
12 |
58 |
Switched to Drifter (Scavenger). |
12 |
60 |
Birth or Death involving a family member or close friend. |
12 |
62 |
Forced to muster out. |
13 |
62 |
Returned to Believer (Holy Warrior). |
13 |
66 |
Esther Miller is caught in the periphery of a scandal. |
13 |
66 |
Demoted to Believer (Holy Warrior) rank -1. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Retired at age 66. |
14 |
66 |
Continued as Believer (Holy Warrior). |
14 |
69 |
Opponents of Esther Miller's belief system ambush Esther Miller. |
14 |
69 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Retired. |
15 |
71 |
Gained a contact. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |