Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
22 |
Suffered a deep tragedy. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
24 |
Flenn Moore faith is shaken. |
3 |
26 |
Continued as Believer (Holy Warrior). |
3 |
27 |
Flenn Moore is chosen to represent Flenn Moore's faith in a vid show or other highly public forum. |
3 |
30 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
30 |
Continued as Believer (Holy Warrior). |
4 |
31 |
Flenn Moore is caught in the periphery of a scandal. |
4 |
31 |
Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful. |
5 |
34 |
Continued as Believer (Holy Warrior). |
5 |
36 |
Flenn Moore come into conflict with a splinter group Flenn Moore's own religion which maintains Flenn Moore's version is the wrong one. Gain 2 Rivals. |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
41 |
Betrayed by a friend. One of Flenn Moore's Contacts or Allies betrays Flenn Moore, ending Flenn Moore's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Became a Scout (Explorer). |
8 |
44 |
Moved to a new world. |
9 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Scout (Explorer). |
9 |
48 |
Lost eye or limb. Owe 2,500 for medical bills. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
51 |
Flenn Moore faith is shaken. |
11 |
52 |
Continued as Believer (Missionary/Humanitarian). |
11 |
55 |
Flenn Moore is caught in the periphery of a scandal. |
11 |
55 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Continued as Believer (Missionary/Humanitarian). |
12 |
57 |
Flenn Moore secretly provide religious rites for a dying leader or noble, although they do not share Flenn Moore's faith. Gain an Ally in the family and a Rival who disagrees with Flenn Moore's choice. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Continued as Believer (Missionary/Humanitarian). |
13 |
61 |
Someone more charismatic but less devout than Flenn Moore has become Flenn Moore's superior. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Continued as Believer (Missionary/Humanitarian). |
14 |
67 |
Flenn Moore come into conflict with a splinter group Flenn Moore's own religion which maintains Flenn Moore's version is the wrong one. Gain 2 Rivals. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
67 |
Retired. |
15 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |